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NPC Generator

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Advanced [show]


Nimble Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'7" northern man, he wears a tight fitting pastel shirt and pants. His black fur is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot resist a sob story and will often dote over anyone who has one.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: His religion dominates his actions; and he has money and likes to spend it

Ideals: Philantrophist, Artistic. Flaws: Ugly, Secretive. Bonds: Religious. Occupation: Priest

Voice: Can't modulate volume

Attributes [hide]

Nimble Timber, Male Tabaxi Ranger 1
Medium (5'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)12 (+1) 16 (+3)14 (+2)
Skills Athletics +4, Religion +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 sp.


Social Check DCs


Hupe TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'1" and wears bulky red painted plate armor. His left hand appears badly burned and disfigured. He has black hair. His eyes are hazel and beady.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the west to a Crown-heir, Hupe learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He struck the Crown-heir job and began his own company from there.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Flaws: Ugly, Depressed. Bonds: Adventurer, Job. Occupation: Crown-heir

Voice: Soothing and warm

Attributes [hide]

Hupe TellPenny, Male Halfling Warrior 5
Small (3'1") Halfling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 19 (+4)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +5

Possessions: 5000 sp. Deep green spinel (50 gp). Rose (70 gp).


Social Check DCs


Nemeia Guilt, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a weathered and beat up set of banded mail beneath an oversized green coat, and sports empty pouches on her belt. Her brown hair is long and unkept. Her gold eyes are passionate and lively.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it; and she's repulsed by the pc

Flaws: Ugly, Cynical, Shy, Antagonistic. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Nemeia Guilt, Female Tiefling Wizard 12
Medium (6'1") Tiefling, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 27 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)16 (+3) 14 (+2)16 (+3)
Skills Acrobatics +5, Medicine +6
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Terran
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444332

Possessions: 300 pp.


Social Check DCs


Radomir Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many brown ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Cartwright who has hired him part-time. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He wants to get laid.

Flaws: Ugly, Racist. Bonds: Adventurer, Poor, Has a crush. Occupation: Cartwright

Voice: French accent

Attributes [hide]

Radomir Wildheart, Male Halfling Fighter 8
Small (3'0") Halfling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 57 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)8 (-1) 5 (-3)9 (-1)
Skills Insight +0, Performance +2
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 600 gp. White opal (1100 gp). Brown-green garnet (120 gp).


Social Check DCs


Gnarsh Cumberbatch, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white wide-brimmed hat and white clothes. He has a moderate pudge and is not very fit. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Confrontational and typically high on some drug or another. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gifted from a young age, Gnarsh studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly, Addict, Fearful. Bonds: Religious, Slave. Occupation: Doctor

Voice: Spanish accent

Attributes [hide]

Gnarsh Cumberbatch, Male Half-Orc Adept 2
Medium (5'7") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)9 (-1) 12 (+1)10 (+0)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Silver comb with moonstones (200 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Criella Harm, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'2" has a big stupid grin on her face most of the time. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has white hair. She wears round tiny glasses practically rammed into her face.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She served in the navy to pay for her family's outstanding loans. Criella abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has built up a small fortune and can afford her own way.

Motivation: Regain custody of her daughter; and she is unsatisfied with her job

Bonds: Rich, Family, Adventurer, Military, Job. Occupation: Tailor

Voice: High pitched, excited

Attributes [hide]

Criella Harm, Female Tiefling Bard 8
Medium (6'2") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)15 (+2) 14 (+2)16 (+3)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Druidic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: Just what you see.


Social Check DCs


Tûmhom Hailey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear black clothing when he does not wear armor. His tied-back hair is silver. His eyes are gray and catlike.

Personality: He has always had a great fascination with Halfling culture. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the west to a Adventurer, Tûmhom learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is unsatisfied with his job; and he doesn't get along with people that don't share his tastes

Ideals: Logical, Impeccable. Flaws: Racist, Mundane. Bonds: Attractive, Job. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Tûmhom Hailey, Male Half-Orc Monk 4
Medium (5'5") Half-Orc, True Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)8 (-1) 12 (+1)5 (-3)
Skills Animal Handling +3, Performance -1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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