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NPC Generator

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Advanced [show]


Arnold Rowley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. His auburn hair is knotted and matted. He wears a mask on his face.

Personality: Arnold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. Like his mother and his sister before him, after school he went straight into learning to become a Barkeep. He has achieved small success as a Barkeep.

Motivation: Expand his business; and to share knowledge with the world

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Slave, Job. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Arnold Rowley, Male Human Aristocrat 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 140 gp.


Social Check DCs


Aura Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a large brown mantle and cape that has been intricately interwoven into her black robe. Her brown fur is heavily combed to the left. Her amber eyes are passionate and lively.

Personality: She is almost excessively polite to everyone, even when angry. She is skeptical of what others tell her and is slow to trust.

History: Born in the north her family was never financially stable. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Roofer and was forced into it by her family; and she is content

Flaws: Shy, Mundane. Bonds: Poor, Family. Occupation: Roofer

Voice: Rolls R's

Attributes [hide]

Aura Of Dragons, Female Tabaxi Warrior 10
Medium (6'3") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 91 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 11000 sp. Blue sapphire (1300 gp). Iolite (50 gp). Star rose quartz (50 gp). Silver pearl (160 gp). Bloodstone (50 gp). Jade (160 gp). Aquamarine (900 gp). 1 Minor magic item.


Social Check DCs


Gorgûm Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Gorgûm was left his father's suit of armor and trained in its use and care. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gorgûm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Professionalism, Fighting. Flaws: Ugly. Bonds: Rich, Military. Occupation: Banker

Voice: Rolls R's

Attributes [hide]

Gorgûm Atterton, Male Half-Orc Warlock 7
Medium (6'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)14 (+2) 9 (-1)15 (+2)
Skills History +5, Religion +5
Senses Passive Perception 9
Languages Common, Orc, Halfling, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: Just what you see.


Social Check DCs


Thamuz Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears green leather gloves, a green jacket, and tight pants. He wears a top hat to cover his moderate length silver hair. He has gold eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Thamuz hails from a village terrorized by dire rats. Like his mother and his brother before him, after school he went straight into learning to become a Servant. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His spouse's relatives view him with great suspicion; and a deep hatred of dire rats

Ideals: Gifted. Bonds: Family, Enemies, Job. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Thamuz Felicity, Male Tiefling Barbarian 4
Medium (5'7") Tiefling, Chaotic Good (CR 4)
Armor Class 9
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)16 (+3) 5 (-3)15 (+2)
Skills Investigation +5, Survival -1
Senses Passive Perception 7
Languages Common, Auran, Druidic, Ignan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp. 1 Masterwork studded leather. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Tim Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a violet and yellow handkerchief worn on his right side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He is afraid of women and trembles around them

History: He was raised in a white middle class family as the only child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Flaws: Shy, Mundane. Bonds: Attractive, Criminal record. Occupation: Cartwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tim Iathrana, Male Half-Elf Wizard 15
Medium (4'9") Half-Elf, Lawful Evil (CR 15)
Armor Class 13
Hit Points 36 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)18 (+4) 11 (+0)10 (+0)
Skills Animal Handling +5, Nature +9
Senses Passive Perception 10
Languages Common, Elven, Druidic, Orc, Ignan, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17444444321

Possessions: 7000 gp. Pink pearl (90 gp). Alexandrite (700 gp). Alexandrite (700 gp). Emerald (1500 gp). Amber (90 gp). Emerald (1500 gp). Obsidian (7 gp). Black pearl (700 gp). Rock crystal (60 gp). Freshwater pearl (7 gp). Pink pearl (90 gp). Blue quartz (7 gp). 1 Medium magic item.


Social Check DCs


Trail Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his longsword ready. He has dyed his greying lavender fur a little too much giving a sharp lavender color. His green eyes peer out from beneath his feathered brown hat.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After months of barely getting by, Trail managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is terrified, and will act out of fear; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Criminal record, Family, Rich. Occupation: Soapmaker

Voice: Soft and melodious

Attributes [hide]

Trail Of Ale, Male Tabaxi Bard 10
Medium (5'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 50 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 12 (+1)9 (-1)
Skills Acrobatics +6, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: Old masterpiece painting (1700 gp). 1 Minor magic item.


Social Check DCs


Gerald Darlington, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He prefers to wear grey pants and tee shirts. His small hat is riddled with cuts and holes. He has several tiny ruby earrings on each ear.

Personality: He can speak with the recently deceased. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the north to a Mercenary, Gerald learned a great deal about his father's area of expertise. Gerald was born on a far northern plains where he grew up under the tutelage of his father, an expert Mercenary. He has achieved small success as a Mercenary.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Mercenary

Voice: French accent

Attributes [hide]

Gerald Darlington, Male Human Warlock 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 50 gp. Onyx (30 gp).


Social Check DCs

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