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NPC Generator

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Advanced [show]


Uraim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male is typically in his Shipwright uniform. He is tall, broad shouldered and powerfully built. His top hat is riddled with cuts and holes. His eyes are blue.

Personality: He is almost excessively polite to everyone, even when angry. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He tends to his Shipwright job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Job, Slave. Occupation: Shipwright

Voice: Speaks like tongue is numb

Attributes [hide]

Uraim Trueblood, Male Dwarf Fighter 8
Medium (4'1") Dwarf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 81 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 20 (+5)11 (+0) 14 (+2)9 (-1)
Skills Religion +3, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 300 gp. Brown-green garnet (110 gp). Fire opal (1500 gp). Moss agate (14 gp). Amethyst (110 gp). Tourmaline (110 gp).


Social Check DCs


Adran Wing, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears tight fighting clothing, which leaves very little to the imagination. Beneath his clothing is a huge mess of scar tissue. He sports a long blonde beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He uses divination through singing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Slave, Attractive. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Adran Wing, Male Half-Elf Sorcerer 7
Medium (4'9") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)10 (+0) 19 (+4)10 (+0)
Skills Religion +3, Stealth +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp.


Social Check DCs


Vonbin Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dull grey sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His brown hair and beard is wavy and long. He has several tiny ruby earrings on each ear.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Vonbin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. During his travels, Vonbin and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Vonbin discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Vonbin fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Hedonist, Disease. Bonds: Rich, Adventurer. Occupation: Engraver

Voice: pre-pubescent

Attributes [hide]

Vonbin Daraln, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills History +2, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 3 Holy water.


Social Check DCs


Tûkâ Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is portly but not overly obese. He wears a small hat to hide his balding. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to loving parents in a slum to the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Glassblower for hire.

Motivation: Further expansion of business; and he is terrified, and will act out of fear

Flaws: Addict, Fearful. Bonds: Attractive, Job, Poor. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tûkâ Anderton, Male Half-Orc Ranger 15
Medium (5'8") Half-Orc, Lawful Evil (CR 15)
Armor Class 10
Hit Points 106 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)16 (+3) 16 (+3)15 (+2)
Skills Athletics +7, Deception +7
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Goblin, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602111

Possessions: 5000 gp. Brass mug with jade inlays (400 gp). Sapphire pendant on gold chain (1700 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Old masterpiece painting (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Black velvet mask with numerous citrines (170 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp).


Social Check DCs


Myathethil Rothenel, Female Elf [Permalink]

Personal [hide]

Description: Standing 4'9", this woman is typically in her Masseuse uniform. Her golden hair is unkempt and raggedy. She wears an eyepatch.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Born to a poor family in the city she treasured whatever gifts she got. A gifted student she started as a Carter, but she got bored and became a Masseuse. She now owns her own business.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Poor. Occupation: Masseuse

Voice: Sensual and smooth

Attributes [hide]

Myathethil Rothenel, Female Elf Warrior 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)10 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Clerebold Holton, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 8. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the south his family was never financially stable. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Poor, Immigrant. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Clerebold Holton, Male Human Ranger 11
Medium (5'1") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 98 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)17 (+3) 16 (+3)15 (+2)
Skills Athletics +6
Senses Passive Perception 13
Languages Common, Sylvan, Auran, Gnome
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 11000 sp. Coral (70 gp). Hematite (13 gp). Amber (70 gp). Amber (70 gp). Blue quartz (13 gp). Blue quartz (13 gp). Violet garnet (900 gp). Golden yellow topaz (900 gp). Hematite (13 gp).


Social Check DCs


Drogo Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing the road beaten gear of a warrior. His hair is short and chestnut. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Drogo is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Fighting, Justice. Flaws: Disease. Bonds: Religious, Adventurer, Family. Occupation: Guard

Voice: Gruff and masculine

Attributes [hide]

Drogo Lathalas, Male Half-Elf Warrior 5
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)16 (+3) 11 (+0)8 (-1)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Dwarven, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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