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NPC Generator

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Advanced [show]


Varis Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. His hair is greying and his face has many wrinkles. His violet eyes peer out from beneath his broad tan hat.

Personality: He is irascible and easily irritated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the north to a Spy, Varis learned a great deal about his father's area of expertise. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has worked as a Spy like his father before him.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Ideals: Joker, Gifted. Flaws: Antagonistic, Insane. Bonds: Attractive, Job. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Varis Erenaeth, Male Elf Wizard 1
Medium (5'1") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)9 (-1) 16 (+3)9 (-1)
Skills Arcana +1, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. Banded agate (14 gp). 1 Masterwork studded leather.


Social Check DCs


Caelynn Nailo, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a tan collared shirt and grey skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. She is muscular with a powerful set of arms. Her brown hair is lengthy. She wears a mask on her face.

Personality: She hates Elves with a passion. As such she is filled with self loathing. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Caelynn hails from a village terrorized by orcs. A gifted student she started as a Mason, but she got bored and became a Mercenary. She has drifted from career to career and currently works as a Mercenary.

Motivation: She is a bit of a kleptomaniac; and seeks redemption

Flaws: Racist, Shy. Bonds: Enemies, Job, Criminal record. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Caelynn Nailo, Female Elf Rogue 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills History +2, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Beatrice Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep violet leather and dull black iron scale mail. She carries with her a set of clubs on her belt, each one with a amethyst on the hilt. Her golden hair, when down, is lengthy. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is harsh and unforgiving.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. At a young age her mother died while driving off some dire rats. Her father being the stubborn sort decided to stay and helped train her in club use. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To find somewhere to settle down; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Fighting. Flaws: Shy, Antagonistic, Mundane. Bonds: Enemies. Occupation: Dilettante

Voice: Spanish accent

Attributes [hide]

Beatrice Sherman, Female Half-Elf Wizard 3
Medium (5'0") Half-Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Just what you see.


Social Check DCs


Mialee Rothenel, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she very much looks the part of a Sage. Her hair is always cut to a buzz. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is very quiet and rarely speaks above a whisper. She is frequently practicing swordplay.

History: Born in the north to a Sage, Mialee learned a great deal about her mother's area of expertise. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. Some 4 years later her spouse died after the birth of her son. Heartbroken, Mialee never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Balancing her hectic life and new Sage responsibilities is difficult; and she wants nothing more than to rejoin the army

Flaws: Shy. Bonds: Job, Military, Debt, In love. Occupation: Sage

Voice: Australian accent

Attributes [hide]

Mialee Rothenel, Female Elf Paladin 3
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)12 (+1) 14 (+2)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 90 pp.


Social Check DCs


John Marley, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with green and black striped suspenders. He wears various colorful collared shirts. He is physically well-built. His red hair is greasy and uncared for. His eyes, though not visible through his cowl, are hazel.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Depressed, Racist, Disease. Bonds: Job. Occupation: Scribe

Voice: Sleepy voice

Attributes [hide]

John Marley, Male Human Rogue 11
Medium (5'10") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 52 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Athletics +4, Performance +7
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +7

Possessions: 380 pp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avelina Charlton, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses well, wearing brown shirts, loose pants, and blazers most of the time. She wears a deerstalker hat to cover her moderate length red hair. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is obsessed with finding treasure.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During her travels, Avelina and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Avelina discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Avelina fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She has passion for adventuring and risk.

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Shepherd

Voice: Soft and mumbly

Attributes [hide]

Avelina Charlton, Female Human Barbarian 1
Medium (4'11") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)15 (+2) 8 (-1)12 (+1)
Skills Nature +4, Stealth +1
Senses Passive Perception 9
Languages Common, Abyssal, Draconic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 90 gp.


Social Check DCs


Gormogord Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: This man dresses well, wearing red shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. He wears a deerstalker hat to cover his moderate length red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: This man loves music and to teach people music more than just about anything. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was always a brilliant, if unscrupulous mind. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gormogord fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic, Fighting, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Stableman

Voice: Low range voice

Attributes [hide]

Gormogord Littlefoot, Male Halfling Wizard 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills Athletics +1, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling, Elven, Undercommon, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: Just what you see.


Social Check DCs

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