Quick Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her beige fur is singed and shortened. She wears crescent spectacles with a black brim.
Personality: This woman loves poetry and to teach people poetry more than just about anything. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She comes from a rich eastern family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Quick grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quick. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Cartwright
Voice: High pitched and raspy
Attributes [hide]
Medium (4'8") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 12 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 8 (-1) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Draconic, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 300 gp. Bloodstone (50 gp). Red-brown spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Damakos Dread, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is black and curly. He is very pretty but has cold, dead eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Damakos was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He now owns his own business.
Motivation: To reunite with his old friends; and to be a brewer again
Bonds: Attractive, Job, Poor, Adventurer. Occupation: Barkeep
Voice: Posh accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 2)
Armor Class 8
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 8 (-1) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 cp.
Rimmon Malevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green coat over a white low-cut shirt, and a feathered hat upon his head. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a rose on it. His brown hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north; and money/treasure
Ideals: Justice, Extrovert, Entrepeneur. Bonds: Attractive, Rich. Occupation: Jeweler
Voice: Can't modulate volume
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 96 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: 400 pp. Golden yellow topaz (1300 gp). Azurite (7 gp). Chalcedony (70 gp). Sard (70 gp). Rhodochrosite (7 gp). Amber (40 gp). Jasper (70 gp). Moss agate (7 gp). Malachite (7 gp).
Nithther Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear black clothing when he does not wear armor. His green crest is unkempt and raggedy. His face is scarred and worn.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in the east to a Baker, Nithther learned a great deal about his mother's area of expertise. Nithther abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: To protect his home; and to reunite with his old friends
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Adventurer, Job, Guardian. Occupation: Baker
Voice: Strong lisp
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 9
Hit Points 29 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 7 (-2) | 7 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Two Llamas Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She is portly but not overly obese. Her black fur is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a Shepherd first and foremost. She believes firmly that knowledge should be universal. She has a small toy that she constantly fidgets with.
History: She was raised in a island tribe. Two Llamas liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She's since become an addict/alcoholic.
Motivation: She is not mentally stable, and does not behave rationally; and she is unsatisfied with her job
Flaws: Ugly, Insane, Addict. Bonds: Poor, Job, Nature. Occupation: Shepherd
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 36 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 3d6-2, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: Just what you see.
Eva Vance, Female Human [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She is dressed in a clean grey cloak covering her clean studded leather. Her whole body is exceptionally muscular. She wears a wide-brimmed hat to cover her moderate length blonde hair. She has blue eyes.
Personality: She has a massive crush on the younger sibling of the Farmer who has hired her part-time. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Eva was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her first spouse was a Performer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Wants her loneliness to end; and an old rival family wants her found
Flaws: Forgetful. Bonds: Immigrant, Has a crush, Poor, Family. Occupation: Farmer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 11 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 90 gp. Tiger eye turquoise (8 gp).
Felosial Aloro, Female Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is white and curly. She has a dull look in her hazel eyes.
Personality: She can speak with the recently deceased. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born to a pair of adventurers, Felosial grew up listening to her father's many stories. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Stableman and was forced into it by her family; and to reunite with her old friends
Ideals: Gifted. Flaws: Shy, Ugly. Bonds: Adventurer, Family. Occupation: Stableman
Voice: American accent
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 8 (-1) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Aquan
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +3
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
