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NPC Generator

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Jillian Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has slicked back chestnut hair. Her eyes are violet.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Because her mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. Since then, she has sought to make the best of life.

Motivation: A deep hatred of dire rats; and someone believes her a fraud

Ideals: Optimist. Bonds: Immigrant, Enemies, Rich. Occupation: Shipwright

Voice: American accent

Attributes [hide]

Jillian Goldfound, Female Halfling Warlock 6
Small (2'8") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)12 (+1) 6 (-2)10 (+0)
Skills Nature +4, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 40000 cp.


Social Check DCs


Fargas TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fancy white suit. He wears a Stetson hat to hide his balding. This hazel eyed westerner is not easily forgotten.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Fargas was born with his father's beautiful face. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has never given up on his painting dream.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Gifted, Artistic. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Brewer

Voice: Hollow voice

Attributes [hide]

Fargas TellPenny, Male Halfling Cleric 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)12 (+1) 9 (-1)15 (+2)
Skills Arcana +3, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. 1 Masterwork Musical instrument.


Social Check DCs


Damaia Grace, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a faded coat and loose pants complete with small hat. Her red hair is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is harsh and unforgiving.

History: She was born to loving parents in a slum to the south. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and she's repulsed by the pc

Ideals: Athletic. Flaws: Insane, Antagonistic, Insomniac. Bonds: Poor. Occupation: Junk Dealer

Voice: Sighs a lot, exhausted

Attributes [hide]

Damaia Grace, Female Tiefling Druid 4
Medium (6'0") Tiefling, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)15 (+2) 17 (+3)13 (+1)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Auran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 21000 sp. Golden yellow topaz (1000 gp).


Social Check DCs


Three Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red fur is lengthy and is close to two feet long. Her eyes are a pleasant amber.

Personality: Eccentric and domineering, Three will drive conversation. She never wears the same outfit twice, unless she absolutely has to.

History: The child of a Barber, who enjoyed hunting, Three was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Three took refuge in the ruined castle and found the beat up spear and armor she uses now. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Extrovert, Artistic. Flaws: Secretive. Bonds: Nature, Rich. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Three Of Ale, Female Tabaxi Commoner 2
Medium (5'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 4 (-3)13 (+1)
Skills Insight -1, Investigation +3
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 320 gp. Solid gold idol (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). 1 Bullseye lantern.


Social Check DCs


Tawna Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: She sports white clothing, slightly heavier than average wear. She carries with her a set of shortspears, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her hair is white and curly. Her eyes are brown and catlike.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She comes from a rich southern family. A freak accident while working with her Bookbinder mother left her crippled. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Shipwright

Voice: Timid voice

Attributes [hide]

Tawna Brushgather, Female Halfling Wizard 6
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 8 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)14 (+2) 15 (+2)14 (+2)
Skills Religion +5, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 600 gp.


Social Check DCs


Harriet Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses like a well dressed Architect does. Her brown hair is smooth and relatively long. Her blue eyes dart from person to person.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Born in the east to a Architect, Harriet learned a great deal about her father's area of expertise. She worked as a nervous Architect and found it very stressful. She now owns her own business.

Motivation: She is unsatisfied with her job; and regain custody of her daughter

Ideals: Opinionated, Artistic. Bonds: Job, Immigrant, Family. Occupation: Architect

Voice: Prounounces S like Z

Attributes [hide]

Harriet Appleblossom, Female Halfling Expert 12
Small (3'1") Halfling, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 68 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)9 (-1) 10 (+0)9 (-1)
Skills History +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: Fire opal (900 gp). Blue star sapphire (900 gp). Rich purple corundum (900 gp). Lapis lazuli (10 gp). Peridot (40 gp). Moonstone (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emen Blythe, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She prefers to wear flannel. Her brown hair is still thick. Her eyes are a pleasant hazel.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is able to fit into much smaller and tighter spaces than normal.

History: She was born in the east. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Emen took refuge in the large cave and found the beat up halberd and armor she uses now. She left for the east, certain she would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Gifted. Bonds: Immigrant, Nature. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Emen Blythe, Female Half-Orc Ranger 7
Medium (6'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 15 (+2)10 (+0)
Skills Deception +3, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 6000 sp.


Social Check DCs

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