Morkral Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'3" and is a bit bulky. He is very muscular particularly in the legs. He has a large brown mantle and cape that has been intricately interwoven into his tan robe. He wears his hair in dreadlocks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born at the edge of vast island. A few years later when the west was not economically sound they moved to his current location. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Logical. Flaws: Addict, Cynical. Bonds: Nature, Immigrant. Occupation: Architect
Voice: Slow speaker
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 14
Hit Points 115 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 16 (+3) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Ignan
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4
Possessions: 36000 sp. Golden pearl (150 gp). Deep blue spinel (700 gp). Amethyst (150 gp).
Orsik Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: 4'3" and muscular, this eastern man is dressed in a clean brown cloak covering his clean studded leather. He has no hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Athletic. Flaws: Ugly, Addict, Mundane. Bonds: Military. Occupation: Ploughman
Voice: Strong lisp
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 45 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 90 pp.
Bertram Beitz, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is well dressed, but even with his fine clothing he looks run-down. He wears his chestnut hair up. He wears round tiny glasses practically rammed into his face.
Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Religious, Enemies. Occupation: Unemployed
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 43 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Aquan, Ignan
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item.
Sun Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears baggy brown pantaloons and a violet scarf. She carries a battered greataxe and tarnished halberd as well. She keeps her yellow fur in a pixie cut. Her eyes are likewise copper. Her teeth are white and perfect.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is afraid of women and trembles around them
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She uses money and sex appeal to get what she needs; and she doesn't get along with people that don't share her tastes
Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Soapmaker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'10") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 40 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Halfling, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 17000 sp. Alexandrite (1500 gp). White pearl (130 gp).
Laucian Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many grey ritualistic tattoos. He wears light armors faded through time and improper care. His hair is brown, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great joy in being the best Navigator in town.
History: He was born in the west, but his parents moved at a very young age to the south. Like his father and his sister before him, after school he went straight into learning to become a Navigator. He's also a talented Layabout, but doesn't like to broadcast it.
Motivation: Expand his business.
Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Navigator
Voice: Spanish accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 160 gp.
Rosalind Conway, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'10". She wears a custom-built plate barding that's adorned with grey lining and desert motifs. She sports silver long hair. Her face is covered beneath a completely black helmet.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. A true patriot, Rosalind would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her family was turned out during the war. She and her family wandered south to less war torn lands. She has been a successful dealer in antiques buying low and selling high.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Entrepeneur. Flaws: PTSD. Bonds: Job, Military. Occupation: Crown-heir
Voice: Boston accent
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 160 gp.
Nella Carlyle, Female Half-Orc [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'6". She wears a well pressed and immaculate suit (or dress), and her gloved hand is found clutching a flail. Her long auburn hair is drawn into a two foot long braid. This violet eyed westerner is not easily forgotten.
Personality: Always inclined to offer people food she seems plenty friendly. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born in the west. Her family was turned out during the war. She and her family wandered west to less war torn lands. She now spends her time doing works of charity.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Ideals: Philantrophist. Flaws: Impulsive, PTSD. Bonds: Immigrant, Adventurer. Occupation: Soapmaker
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 9 (-1) | 6 (-2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!