Thradal Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a grey vest and prefers violet and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is long and unkept. His eyes are hazel and he is always smoking a pipe.
Personality: He is business-like. He takes instructions and follows them to the letter. Thradal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He served in the navy to pay for his family's outstanding loans. His first spouse was a Fletcher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: To reunite with his absent father; and he wants nothing more than to rejoin the army
Ideals: Professionalism. Flaws: Ugly, Hedonist. Bonds: Military, Family. Occupation: Performer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 900 sp. 1 Banded mail.
Mara Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: This malnourished woman dresses in collared shirts and wears a proper scarf over her head. Her blonde hair is still thick. Her otherwise smooth face is marked with small tiny scars.
Personality: She is irascible and easily irritated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Mara is combative with any and all who dare try her patience in the slightest.
History: She served in the navy to pay for her family's outstanding loans. When Mara reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. After a long history of fighting, Mara and her spouse have recently divorced.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Military. Occupation: Mason
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 2400 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Sorath Anarchy, Female Tiefling [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears black painted combat armor at almost all times. Her deerstalker hat is riddled with cuts and holes. She has gleaming, smiling red eyes.
Personality: She is irascible and easily irritated. She is a great chef.
History: She comes from a rich northern family. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was granted arcane powers by her dying sister.
Motivation: She's repulsed by the PC; and she is greedy
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Laborer
Voice: Italian accent
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 7)
Armor Class 13
Hit Points 37 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: Just what you see.
Osah Cacophony, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Brewer. She has red hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She also is a firm believer in the womanly ideal.
History: Osah was born the youngest of three triplets. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To get a good night's sleep; and an old rival family wants her found
Ideals: Justice, Persistence. Flaws: Insane, Impulsive, Insomniac. Bonds: Family. Occupation: Brewer
Voice: German accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 40000 cp. Red garnet (110 gp). Blue star sapphire (1000 gp). 1 Minor magic item.
Marastyr Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears her auburn hair up. Her blue eyes dart from person to person.
Personality: She speaks before she thinks and is too direct. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: The child of southern immigrants she idolized her mother. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the south, certain she would find work there.
Motivation: She is terrified, and will act out of fear; and to prove her worth to the world
Ideals: Gifted. Flaws: Impulsive, Fearful. Bonds: Attractive, Immigrant. Occupation: Priest
Voice: Strong lisp
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 56 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 100 pp. Black pearl (1400 gp). Azurite (12 gp). Golden yellow topaz (1400 gp). Chrysoprase (50 gp). Rhodochrosite (12 gp). Blue sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nazdûg Marley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. He wears a small hat to cover his moderate length auburn hair. His eyes are green and catlike.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to make almost anything out of random pieces of junk.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Architect, but doesn't like to broadcast it.
Motivation: Further expansion of business; and he is greedy
Ideals: Gifted. Bonds: Rich, Immigrant, Job, Religious, Enemies. Occupation: Stylist
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 8 (-1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: Just what you see.
Skamos Art, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fighting clothing, which leaves very little to the imagination. He has wavy silver hair. He has several tiny amber earrings on each ear.
Personality: Abrasive and pushy, he has a hard time making friends. He always tries to repair and not replace. It was this mentality that drove him into the Armorer business.
History: Skamos was born in the north. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Skamos and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Armorer
Voice: Sleepy voice
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 27 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 16 (+3) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnoll, Infernal, Aquan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 60000 cp. 1 Minor magic item.
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