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NPC Generator

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Advanced [show]


Vorka Blankley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her red hair is smooth and relatively long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Vorka lived on a farm with her father, near the main road leading to a nearby town. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Someone believes her a fraud.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Family, Adventurer. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Vorka Blankley, Female Half-Orc Commoner 5
Medium (4'8") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Riswynn Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned female wears a grey vest and prefers white and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is tall, broad shouldered and powerfully built. Her hair is red and curly. She wears an eyepatch.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Riswynn was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. Through the years after Riswynn was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Riswynn's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Bellfounder

Voice: Shortens vowels

Attributes [hide]

Riswynn Dankil, Female Dwarf Monk 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 pp.


Social Check DCs


Five Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a brown costume with the symbols of the four houses of cards on her torso. Her fur is short and yellow. She wears a mask on her face.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She left for the south, certain she would find work there.

Motivation: She's looking for her big break; and she desires power and/or immortality

Flaws: Ugly, Shy. Bonds: Adventurer, Immigrant, Rich. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

Five Timber, Female Tabaxi Cleric 3
Medium (4'10") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 9 (-1)13 (+1)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Violet garnet (200 gp). Alexandrite (200 gp). Zircon (70 gp).


Social Check DCs


Ur-Edin Sheldon, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white shirt with thin violet vertical stripes and white pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has moderate length brown hair. He wears crescent spectacles with a black brim.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Energy wise he seems alert and responsive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To settle down with his crush; and he is greedy

Ideals: Optimist, Professionalism. Bonds: Rich, In love, Has a crush. Occupation: Sage

Voice: Whispers

Attributes [hide]

Ur-Edin Sheldon, Male Half-Orc Expert 17
Medium (5'3") Half-Orc, True Neutral (CR 17)
Armor Class 11
Hit Points 126 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)9 (-1) 15 (+2)9 (-1)
Skills Deception +5, Stealth +7
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1

Possessions: 8000 gp. Alexandrite (1400 gp). Hematite (8 gp). Banded agate (8 gp). Black pearl (1400 gp). Rose (40 gp). Black opal (900 gp). Moss agate (8 gp). Brown-green garnet (160 gp). Red garnet (160 gp). Blue quartz (8 gp). Alexandrite (1400 gp). Azurite (8 gp). Golden yellow topaz (1400 gp). Hematite (8 gp). Banded agate (8 gp). Rose (40 gp). Banded agate (8 gp). Star ruby (900 gp). Fiery yellow corundum (900 gp). Rhodochrosite (8 gp). Rhodochrosite (8 gp). Star rose quartz (40 gp). Malachite (8 gp). 1 Medium magic item.


Social Check DCs


Chassath Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Painter. Her scarlet crest is long and unkept. Her eyes are gold and she is always smoking a pipe.

Personality: She snorts whenever she laughs or is feeling confident. She uses divination through singing.

History: Born to a pair of adventurers, Chassath grew up listening to her mother's many stories. A gypsy cursed her at a young age, leading to her ugly appearance. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Adventurer, Guardian. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Chassath Dhyrktelonis, Female Dragonborn Commoner 6
Medium (6'7") Dragonborn, Chaotic Good (CR 6)
Armor Class 11
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)13 (+1) 16 (+3)10 (+0)
Skills Arcana +4, Stealth +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Vilberg Shirley, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. His chestnut hair is braided into rings. His hazel unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.

History: He got into the Carpenter business at a young age. Brilliant and gifted he never wanted to apply himself. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: To reunite with his absent father.

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Job, Family. Occupation: Carpenter

Voice: Uses lots of figures of speech

Attributes [hide]

Vilberg Shirley, Male Half-Orc Aristocrat 5
Medium (6'10") Half-Orc, Lawful Evil (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)13 (+1) 16 (+3)14 (+2)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Everard Wade, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His hair is blonde and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Everard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Everard. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a rivalry with the Church that dominates his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Impulsive. Bonds: Poor, Criminal record, Adventurer, Religious. Occupation: Cook

Voice: Soft and mumbly

Attributes [hide]

Everard Wade, Male Human Warlock 8
Medium (5'11") Human, Lawful Evil (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 pp.


Social Check DCs

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