Shivering Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'4", this woman is wearing the road beaten gear of a warrior. Her top hat is riddled with cuts and holes. She wears crescent spectacles with a black brim.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Shivering was raised in a hard working conservative environment. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. In the meantime she has taken over work as a Architect and occasionally as a mercenary.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Fighting. Flaws: Ugly, Cynical. Bonds: Adventurer, Job, Rich. Occupation: Architect
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 6)
Armor Class 10
Hit Points 61 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
Possessions: 20000 cp. Onyx (40 gp). Deep green spinel (150 gp).
Oskar Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a fancy brown suit. His whole body is exceptionally muscular. His chestnut hair is cut short. This green eyed easterner is not easily forgotten.
Personality: Confrontational and typically high on some drug or another. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a slaver, Oskar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Oskar was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Oskar's father didn't care for him much, and the feeling was mutual. He struck the Servant job and began his own company from there.
Motivation: Sabotage a competitor; and balancing his hectic life and new servant responsibilities is difficult
Flaws: Addict, Antagonistic. Bonds: Attractive, Immigrant, Mentor, Job. Occupation: Servant
Voice: Creaky witch voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Zedaar Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered yellow stockings. He carries with him a set of bastard swords on his belt, each one with a amethyst on the hilt. His rusty crest is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted from career to career and currently works as a Mayor.
Motivation: Wants to raise his children well; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Job, Family, Military, Rich. Occupation: Mayor
Voice: Italian accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 9
Hit Points 64 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
Possessions: 1100 gp. Deep green spinel (130 gp). Violet garnet (500 gp). Lapis lazuli (11 gp). Alexandrite (500 gp).
Serpent Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. His black fur is braided into rings. He wears round tiny glasses practically rammed into his face.
Personality: Calm and collected, he is a well trained Glassblower. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He has set out to sabotage the competition.
Motivation: Money/treasure.
Flaws: Ugly, Impulsive, Antagonistic, Racist. Bonds: Rich, Job. Occupation: Glassblower
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 8)
Armor Class 12
Hit Points 63 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sapply Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many brown ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bald on top and has large golden tufts of hair around his ears. His face is scarred and worn.
Personality: Calm and collected, he is a well trained Sculptor. He has a small toy that he constantly fidgets with.
History: He was born on a small isolated farm. His father had invested heavily in several trade routes and wanted him to inherit them. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Ugly, Addict. Bonds: Rich, Job, Nature, Criminal record. Occupation: Sculptor
Voice: Old Prospector
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 10)
Armor Class 13
Hit Points 95 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 19 (+4) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 | 2 |
Possessions: 700 gp. Large well-done wool tapestry (200 gp). Cloth of gold vestments (130 gp). Sapphire pendant on gold chain (2200 gp). Embroidered and bejeweled glove (2000 gp). An abacus with copper, silver and gold markers (130 gp). Carved bone or ivory statuette (40 gp).
Jebeddo Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses in tan turtlenecks beneath a pastel coat with violet slacks. He has done his best to style his red hair to look like a famous performer. He has gleaming, smiling amber eyes.
Personality: A skeptical and narcissistic man, Jebeddo's first love is himself. His second love is also himself. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.
History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has built up a small fortune and can afford his own way.
Motivation: Wants to work out more often.
Ideals: Athletic, Impeccable, Persistence. Bonds: Rich, Criminal record. Occupation: Glassblower
Voice: Jittery and nervous
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
Sarah Clive, Female Human [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She sports blonde long hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She can speak with the recently deceased. She is a ruthless business woman, a trait she acquired from her mother.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Farmer arts, while her father instructed her in etiquette, music and courtly manner. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Retire the richest woman in the south; and she is terrified, and will act out of fear
Ideals: Gifted, Entrepeneur. Flaws: Fearful. Bonds: Rich, Nature. Occupation: Farmer
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 60 pp. 1 Masterwork Uncommon Weapon.
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