Spear Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He very much looks the part of a Masseuse. His yellow fur is long and unkept. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with a lost civilization.
History: Born in the east to a Masseuse, Spear learned a great deal about his mother's area of expertise. Through the years after Spear was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Spear's mother didn't care for him much, and the feeling was mutual. He has worked as a Masseuse like his mother before him.
Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new masseuse responsibilities is difficult
Flaws: Ugly, Antagonistic, Insane. Bonds: Job, Adventurer. Occupation: Masseuse
Voice: Raspy
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 9)
Armor Class 12
Hit Points 56 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver comb with moonstones (300 gp). Large well-done wool tapestry (600 gp). Finely wrought small gold bracelet (30 gp). 1 Minor magic item.
Aura Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear pastel pants and tee shirts. His red fur is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised in a mountains tribe. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural dragonborn artifacts is his passion
Flaws: Fearful. Bonds: Immigrant, Attractive, Adventurer, Nature. Occupation: Tailor
Voice: Loud with bravado
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 9)
Armor Class 12
Hit Points 58 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 14 (+2) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1600 gp.
Feldûsh Hailey, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'3", this man wears a white shirt with thin violet vertical stripes and white pants. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and beady.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy, self-centered, vain, and jealous.
History: Feldûsh was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Selfish. Bonds: Job, Poor, Adventurer. Occupation: Priest
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp. Black velvet mask with numerous citrines (30 gp).
Edge In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long lavender fur is drawn into a two foot long braid. His half smiles and blue eyes are beguiling and draw you in.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a logical person and will generally grow upset if things defy logic and science.
History: Edge was born with his mother's beautiful face. He dropped out of school before completing his studies. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Athletic, Logical. Flaws: Terse. Bonds: Attractive. Occupation: Jeweler
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 59 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 400 gp. Black opal (1100 gp). Fiery yellow corundum (1100 gp). Onyx (30 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item.
Lucan Floshem, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a blue vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long black hair kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He receives visions of the future at random moments
History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He was granted martial powers by his dying brother.
Motivation: Retire the richest man in the east; and he is not mentally stable, and does not behave rationally
Ideals: Gifted, Entrepeneur, Athletic. Flaws: Ugly, Shy. Occupation: Fletcher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 60 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
Possessions: 4000 sp. Eye agate (4 gp). Amethyst (70 gp).
Pyra Light, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 4'10" and wears dark leathers with embroidery. Her left hand appears badly burned and disfigured. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her half smiles and white eyes are beguiling and draw you in.
Personality: A skeptical and narcissistic woman, Pyra's first love is herself. Her second love is also herself. As long as the job gets done she does not care how it got done.
History: Pyra was born in the south. At a young age she loved to build and create. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Professionalism, Persistence. Bonds: Attractive. Occupation: Courier
Voice: Scottish accent
Attributes [hide]
Medium (4'10") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Giant, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: Just what you see.
Lamlis Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He tends to wear a blue poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. He keeps his blonde hair in a flapper bob. His eyes, though not visible through his cowl, are violet.
Personality: He can speak with the recently deceased. He is a font of random trivia from the lore and stories he has discovered
History: Lamlis was born with his father's beautiful face. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out; and a rival would like him out of the picture
Ideals: Gifted, Logical. Bonds: Slave, Attractive, Immigrant. Occupation: Fisher
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 13)
Armor Class 10
Hit Points 74 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Giant
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +4
Possessions: 2000 gp. Freshwater pearl (10 gp). Jet (120 gp). Alexandrite (500 gp). Silver pearl (120 gp). Blue quartz (10 gp). Black pearl (500 gp). Red garnet (120 gp). Red garnet (120 gp). Coral (120 gp). Golden yellow topaz (500 gp). Brown-green garnet (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
