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NPC Generator

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Advanced [show]


Halander Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with white lining and desert motifs. His brown hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is almost excessively polite to everyone, even when angry. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He is the product a well kept family trust fund and as such has never really known need. His homeland was ravaged by war and he spent much of his life rebuilding it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it.

Flaws: Shy, Hedonist, PTSD. Bonds: Rich. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Halander Honeypot, Male Halfling Druid 15
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 75 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 8 (-1)17 (+3) 9 (-1)11 (+0)
Skills Sleight of Hand +8, Stealth +8
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Sylvan, Orc
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1100 pp. Black pearl (300 gp). Jasper (60 gp). Black pearl (300 gp). Azurite (16 gp). Rhodochrosite (16 gp). Zircon (60 gp). Jet (120 gp). Aquamarine (300 gp). Blue quartz (16 gp). Jade (120 gp). White opal (800 gp). White pearl (120 gp). Moonstone (60 gp). Golden pearl (120 gp). Alexandrite (300 gp). Golden pearl (120 gp). Smoky quartz (60 gp). Alexandrite (300 gp). Star ruby (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dworic Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a brown collared shirt and violet pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Antagonistic, Shy, Disease. Bonds: Rich. Occupation: Farmer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dworic Eversharp, Male Dwarf Rogue 10
Medium (4'3") Dwarf, Lawful Good (CR 10)
Armor Class 9
Hit Points 39 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)13 (+1) 15 (+2)8 (-1)
Skills Religion +5, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0

Possessions: 900 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp).


Social Check DCs


Ozyman Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He got into the Painter business at a young age. He worked as a nervous Painter and found it very stressful. In the meantime he has taken over work as a Painter and occasionally as a mercenary.

Motivation: He wants to meet his childhood hero.

Bonds: Poor, Attractive, Job, Has a crush, Adventurer. Occupation: Painter

Voice: pre-pubescent

Attributes [hide]

Ozyman Jamjar, Male Halfling Druid 7
Small (3'2") Halfling, True Neutral (CR 7)
Armor Class 13
Hit Points 50 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: Just what you see.


Social Check DCs


Hûra Rodney, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a white cloak and cross-gartered blue stockings, he is not a threatening figure. His hair is chestnut, silky, and of moderate length. He has blue eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is skeptical of what others tell him and is slow to trust.

History: Sold as a small child to a wizard, Hûra was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his old friends.

Ideals: Disciplined. Flaws: Shy, PTSD. Bonds: Attractive, Mentor. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Hûra Rodney, Male Half-Orc Warlock 4
Medium (5'2") Half-Orc, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)12 (+1) 15 (+2)4 (-3)
Skills Insight +4, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 12000 cp. Rose (20 gp). Tourmaline (40 gp). Peridot (20 gp). Red garnet (40 gp). 4 Acid flasks.


Social Check DCs


Avice Atherton, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She prefers to wear brown pants and tee shirts. She has black hair. She has several tiny sapphire earrings on each ear.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born at the edge of vast mountains. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Armorer work with an outfit from a few towns over. Armorer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Nature. Occupation: Armorer

Voice: Can't modulate volume

Attributes [hide]

Avice Atherton, Female Human Paladin 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 36 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)17 (+3) 13 (+1)11 (+0)
Skills Stealth +5
Senses Passive Perception 11
Languages Common, Terran, Dwarven, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 600 gp. Sard (50 gp). Tourmaline (60 gp).


Social Check DCs


Azza Delight, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear green clothing when she does not wear armor. Her brown hair is greasy and uncared for. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a Assassin first and foremost. She believes firmly that knowledge should be universal. She is a great chef.

History: She served in the navy to pay for her family's outstanding loans. After coming to the age of reason, Azza took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Days after completing her studies, news broke out that her hometown was attacked by brigands. Azza was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: Money/treasure; and she wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Military, Enemies, Rich. Occupation: Assassin

Voice: Dark and ominous

Attributes [hide]

Azza Delight, Female Tiefling Aristocrat 12
Medium (6'0") Tiefling, Lawful Good (CR 12)
Armor Class 13
Hit Points 67 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. 1 Minor magic item.


Social Check DCs


Merihim Doom, Male Tiefling [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. He has moderate length silver hair. His gold eyes are passionate and lively.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is harsh and unforgiving.

History: He was born at the edge of vast mountains. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and money/treasure

Flaws: Depressed, Antagonistic. Bonds: Nature, In love, Rich. Occupation: Spice Merchant

Voice: Scandinavian accent

Attributes [hide]

Merihim Doom, Male Tiefling Aristocrat 8
Medium (5'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)11 (+0) 9 (-1)18 (+4)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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