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NPC Generator

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Advanced [show]


Oskar Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his golden hair in a flapper bob. His blue unseeing eyes seem to look past you.

Personality: He exudes charisma. He is a tour de force of persuasion. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born the only child of a wealthy merchant. A freak accident while working with his Bather father left him crippled. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and to get a good night's sleep

Ideals: Athletic, Entrepeneur. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Cartwright

Voice: Sensual and smooth

Attributes [hide]

Oskar Rumnaheim, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)15 (+2) 11 (+0)12 (+1)
Skills Religion +4, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gynnie Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in red turtlenecks beneath a yellow coat with white slacks. She carries a battered shield and tarnished pickaxe as well. She keeps her black hair in a pixie cut. She has several tiny amber earrings on each ear.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was raised in a desert tribe. Her father took her hunting and taught her how to get in the mind of other creatures. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her daughter

Ideals: Fighting. Flaws: Disease. Bonds: Rich, Family, Nature. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Gynnie Warmwater, Female Halfling Ranger 5
Small (2'10") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)13 (+1) 13 (+1)10 (+0)
Skills History +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. 1 Masterwork manacles.


Social Check DCs


Bardryn Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She wears her hair in dreadlocks. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Bardryn isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. Bardryn is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born in the west, but her parents moved at a very young age to the east. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She got away from her former life and has fallen to alcoholism.

Motivation: Wants to raise her children well; and marry her sister to traveling adventurers

Ideals: Impeccable. Flaws: Addict. Bonds: Family, Immigrant. Occupation: Bookbinder

Voice: Eastern European accent

Attributes [hide]

Bardryn Lutgehr, Female Dwarf Wizard 9
Medium (4'3") Dwarf, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 37 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)19 (+4) 15 (+2)8 (-1)
Skills Animal Handling +5, Arcana +7
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Terran, Draconic, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154443210000

Possessions: 1500 gp. Star ruby (600 gp). Golden yellow topaz (800 gp). Blue quartz (11 gp). Black opal (600 gp). Rich purple corundum (600 gp). Hematite (11 gp). Sard (60 gp). Freshwater pearl (11 gp).


Social Check DCs


Margery Conway, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'11". She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and her gloved hand is found clutching a mace. Her white hair is drawn into a tight pony tail with a dagger scrunchie. Her eyes are violet and beady.

Personality: She is happy with her job as a Courier. She turns her eye from what people do, preferring to live and let live. Margery enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Margery was born the youngest of three triplets. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She has since lost track of the people in her past.

Motivation: Her religion dominates her actions; and doesn't want to be a courier and was forced into it by her family

Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Job, Family, Religious. Occupation: Courier

Voice: Dutch accent

Attributes [hide]

Margery Conway, Female Human Fighter 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)10 (+0) 9 (-1)15 (+2)
Skills Acrobatics +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Olivia Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears baggy red pantaloons and a black scarf. Her blonde hair is lengthy and is close to two feet long. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is very quiet and rarely speaks above a whisper. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born in the west, but her parents moved at a very young age to the south. Her family was turned out during the war. She and her family wandered west to less war torn lands. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable

Ideals: Athletic. Flaws: Shy, PTSD. Bonds: Criminal record, Immigrant. Occupation: Stylist

Voice: Low range voice

Attributes [hide]

Olivia Bigheart, Female Halfling Rogue 6
Small (2'9") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 13 (+1)8 (-1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Reynard Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is typically in his Brewer uniform. His long blonde hair reaches down to his waist. His eyes, though not visible through his cowl, are brown.

Personality: While he acts the brute, he is far gentler than he would appear. He is a font of random trivia from the lore and stories he has discovered

History: The child of a Knight, who enjoyed hunting, Reynard was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business; and to share knowledge with the world

Ideals: Fighting, Logical. Bonds: Job, Nature. Occupation: Brewer

Voice: Irish accent

Attributes [hide]

Reynard Caerdonel, Male Half-Elf Adept 5
Medium (5'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 8 (-1)11 (+0) 12 (+1)11 (+0)
Skills Investigation +3, Stealth +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 600 gp. Tourmaline (150 gp). Alexandrite (900 gp).


Social Check DCs


Trail Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She is typically in her Apothecary uniform. Her gray fur is still thick. She wears a mask on her face.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born the only child of a wealthy merchant. She has had some formal poetry training, and achieved minor success. She inherited the family business which she has now maintained for 12 years.

Motivation: Wants to open a new tavern; and her religion dominates her actions

Ideals: Entrepeneur, Artistic. Flaws: Selfish. Bonds: Job, Religious. Occupation: Apothecary

Voice: Smooth and feminine

Attributes [hide]

Trail Of Ale, Female Tabaxi Wizard 5
Medium (6'3") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +6, Medicine +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 300 gp.


Social Check DCs

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