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NPC Generator

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Advanced [show]


Dagger Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a tight fitting pastel shirt and pants, and she perpetually has her sickle ready. Her long lavender fur is drawn into a two foot long braid. She has gleaming, smiling green eyes.

Personality: She is fixated on the number 52. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was always a brilliant, if unscrupulous mind. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Insane, Hedonist, Ugly. Occupation: Adventurer

Voice: Scratchy, weak

Attributes [hide]

Dagger Plume, Female Tabaxi Warrior 7
Medium (5'11") Tabaxi, Lawful Evil (CR 7)
Armor Class 14
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)15 (+2) 17 (+3)12 (+1)
Skills Performance +4, Survival +6
Senses Passive Perception 13
Languages Common, Giant, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1000 gp. Amethyst (130 gp). Freshwater pearl (8 gp). Black opal (600 gp). Red-brown spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paymon Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large black jacket. He has wavy dark red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.

History: Paymon hails from a village terrorized by drow. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels threatened by others; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Insane, Fearful. Bonds: Guardian, Enemies, Adventurer. Occupation: Cartwright

Voice: Smoker's lung

Attributes [hide]

Paymon Tolerance, Male Tiefling Ranger 8
Medium (5'11") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)15 (+2) 13 (+1)17 (+3)
Skills Perception +4, Performance +6
Senses Passive Perception 16
Languages Common, Undercommon, Elven
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 8000 sp. Azurite (9 gp). Rhodochrosite (9 gp). Zircon (30 gp). Sard (30 gp).


Social Check DCs


Alexandre Wade, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears grey trousers with violet and green striped suspenders. He wears various colorful collared shirts. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. His violet eyes dart from person to person.

Personality: Abrasive and pushy, he has a hard time making friends. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Antagonistic. Bonds: Slave, Family, Adventurer. Occupation: Unemployed

Voice: Gruff and masculine

Attributes [hide]

Alexandre Wade, Male Human Warlock 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)11 (+0) 16 (+3)16 (+3)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 100 sp.


Social Check DCs


Wymar Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He wears his black hair up in a very large beehive style do. He has gleaming, smiling brown eyes.

Personality: He is a Beggar first and foremost. He believes firmly that knowledge should be universal. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He married young, but lost his spouse to orcs. He ran away from his former home and has been making his living as a Beggar for the past few years.

Motivation: Sabotage a competitor; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Job, Enemies. Occupation: Beggar

Voice: Voice breaks

Attributes [hide]

Wymar Meliamne, Male Half-Elf Ranger 14
Medium (5'8") Half-Elf, Neutral Evil (CR 14)
Armor Class 11
Hit Points 61 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 16 (+3)14 (+2)
Skills History +8, Religion +8
Senses Passive Perception 13
Languages Common, Elven, Auran, Draconic, Abyssal
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602110

Possessions: 300 pp. Eye agate (15 gp). Deep blue spinel (1500 gp). Zircon (60 gp). Fiery yellow corundum (1000 gp). Obsidian (15 gp). Golden yellow topaz (1500 gp). Aquamarine (1500 gp). Rock crystal (60 gp). Rhodochrosite (15 gp). Red garnet (60 gp).


Social Check DCs


Azzakh Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in collared shirts and wears a proper scarf over his head. His crest is white and very short. This gold eyed northerner is not easily forgotten.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by illithids. Azzakh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: A deep hatred of illithids; and he seems to be bored by most things

Ideals: Artistic, Gifted. Flaws: Mundane. Bonds: Criminal record, Enemies. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

Azzakh Jharthraxyn, Male Dragonborn Warlock 6
Medium (6'6") Dragonborn, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 10 (+0)15 (+2) 15 (+2)10 (+0)
Skills Insight +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 300 gp.


Social Check DCs


Morg Ramsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses like a well dressed Guard does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly chestnut, has prominent grey streaks. His eyes, though not visible through his cowl, are violet.

Personality: He has a massive crush on the younger sibling of the Guard who has hired him part-time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Guard business at a young age. He helped his mother out around the business and became quite the natural. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Wants a kiss; and expand his business

Bonds: Job, Attractive, Has a crush, Enemies. Occupation: Guard

Voice: Rolls R's

Attributes [hide]

Morg Ramsey, Male Half-Orc Rogue 10
Medium (5'8") Half-Orc, Neutral Evil (CR 10)
Armor Class 11
Hit Points 48 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 8 (-1)12 (+1)
Skills Performance +5, Religion +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 16000 sp. Blue quartz (12 gp).


Social Check DCs


Sannl Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her auburn hair is matted, messy, and big. Her eyes are amber and beady.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Interpreter arts, while her father instructed her in etiquette, music and courtly manner. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Interpreter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Rich, Criminal record. Occupation: Interpreter

Voice: pre-pubescent

Attributes [hide]

Sannl Battlehammer, Female Dwarf Fighter 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 28 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 20 (+5)17 (+3) 10 (+0)13 (+1)
Skills History +5
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Elven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 200 sp.


Social Check DCs

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