Jelenneth Raethran, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her blonde hair is cut short with large spiked bangs in the front. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She receives visions of the future at random moments
History: The child of a Herbalist, who enjoyed hunting, Jelenneth was taken on many hunting expeditions. Brilliant and gifted she never wanted to apply herself. She has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption.
Ideals: Gifted. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Fisher
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 55 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 10 (+0) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Aquan, Halfling
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 3000 sp. Black velvet mask with numerous citrines (100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A necklace of small pink pearls (3000 gp). Golden circlet with four aquamarines (3000 gp).
Lidda High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a fancy white dress. Her hair, while still mostly silver, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: The child of northern immigrants she idolized her mother. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She left for the north, certain she would find work there.
Motivation: She is not mentally stable, and does not behave rationally; and a rival would like her out of the picture
Flaws: Emotional, Impulsive, Insane. Bonds: Attractive, Immigrant, Criminal record. Occupation: Map Maker
Voice: Switch between two voices
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 10)
Armor Class 14
Hit Points 28 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1400 gp. An abacus with copper, silver and gold markers (110 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elizabeth Wentworth, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'2" and wears a well pressed and immaculate suit (or dress). Her right leg appears badly burned and disfigured. Her hair is short and white. This brown eyed northerner is not easily forgotten.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born the only child of a wealthy merchant. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has recently gotten a pet goose that steals things from people.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Entrepeneur. Bonds: Criminal record, Job, Enemies. Occupation: Engraver
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 9)
Armor Class 14
Hit Points 75 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven, Terran
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.
Tawar Camden, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears just a white suit. Her chestnut hair is still thick. Her eyes are brown and beady.
Personality: She never swears and excessively uses polite adverbs when speaking. She plays an instrument quite well.
History: She was born in the east, but her parents moved at a very young age to the west. Tawar was born on a far eastern forest where she grew up under the tutelage of her father, an expert Fisher. She moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Ideals: Optimist, Artistic. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Fisher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Finellen Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and dresses in collared shirts and wears a proper scarf over her head. Her skin is also unnaturally pale. She has styled her chestnut hair well, parting it to the right. She has gleaming, smiling blue eyes.
Personality: A deeply religious woman she believes everything happens for a reason. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Finellen is combative with any and all who dare try her patience in the slightest.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She has a rivalry with the Church that dominates her actions; and she has money and likes to spend it
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Religious, Rich. Occupation: Detective
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 300 gp.
Dabbledob Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears bulky blue painted plate armor. His auburn hair is still thick. His face is scarred and worn.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in the north. Through the years after Dabbledob was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Dabbledob's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to meet his childhood hero.
Ideals: Opinionated. Flaws: Ugly, Cynical, Antagonistic. Bonds: Immigrant. Occupation: Body Guard
Voice: Mousy voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 122 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 9 (-1) | 18 (+4) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 4d6-3, Ranged +4 / 4d6-1, Grapple -1
Possessions: 3000 gp. Golden yellow topaz (700 gp). Pink pearl (90 gp). Jade (90 gp). Jacinth (4000 gp). Sardonyx (60 gp). Obsidian (5 gp). Deep blue spinel (700 gp). Lapis lazuli (5 gp). Banded agate (5 gp).
Srorthen Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears a faded coat and loose pants complete with small hat. His white crest is knotted and matted. His skin is flawless and his gold eyes scan people very quickly.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. A true patriot, Srorthen would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Srorthen was born with his mother's beautiful face. Cursed with lycanthropy at a very young age, Srorthen has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.
Motivation: Dwarven compassion; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Flaws: Disease, Addict, Racist. Bonds: Attractive, Military. Occupation: Sellsword
Voice: Indian accent
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 41 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1300 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A silver and pearl hairclip (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
