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NPC Generator

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Darrow Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and muscular, this southern man is generally well dressed albeit a few years behind the times. His hair is short and chestnut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has always had a great fascination with Dragonborn culture. He also is a firm believer in the manly ideal.

History: Darrow was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world

Ideals: Athletic. Flaws: Insane, Racist, Impulsive. Bonds: Attractive. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Darrow Jamjar, Male Halfling Rogue 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)19 (+4) 11 (+0)10 (+0)
Skills Religion +7, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Gnome, Druidic, Aquan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 100 gp. Tiger eye turquoise (5 gp). Jasper (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kellen Dunben, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears a sleeveless long coat of deep tan leather and dull yellow iron scale mail. His hair is long and white with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. His eyes are brown.

Personality: He is irascible and easily irritated. He is used to getting what he wants. In part because he is a meticulous planner.

History: Kellen was born the youngest of three triplets. Through the years after Kellen was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Kellen's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Baker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kellen Dunben, Male Gnome Druid 1
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 17 (+3)11 (+0) 7 (-2)10 (+0)
Skills History +2, Perception +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Banded mail.


Social Check DCs


Whurbin Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He keeps his brown hair in a flapper bob. His amber unseeing eyes seem to look past you.

Personality: Whurbin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with finding treasure.

History: A powerful wizard made him what he is. There was a wharf not far from home where he often wandered off to fish. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Mentor, Nature. Occupation: Fletcher

Voice: Jamaican accent

Attributes [hide]

Whurbin Goldfinder, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 14 (+2)5 (-3)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 110 gp.


Social Check DCs


Hobart Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats. He carries with him a set of longswords on his belt, each one with a aquamarine on the hilt. His chestnut hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the north to a Shipwright, Hobart learned a great deal about his father's area of expertise. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His relatives are trying to arrange a marriage; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Disease. Bonds: Job, Adventurer, Rich, Family. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Hobart Strongbones, Male Halfling Bard 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is kept up in a ponytail inside a small hat. His violet unseeing eyes seem to look past you.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the east, but his parents moved at a very young age to the west. A freak accident while working with his Bricklayer mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Rich, Immigrant. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Baern Trueanvil, Male Dwarf Adept 7
Medium (4'2") Dwarf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 40 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)18 (+4) 14 (+2)9 (-1)
Skills Investigation +7, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Sylvan, Gnoll, Ignan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 700 gp.


Social Check DCs


Blossom Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is white and curly. Her fair skin shows little sign of her aristocratic breeding.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Flattery will make her almost putty in your hands.

History: Her mother raised her in a mountain cabin. When money was particularly tight she was walking through alleys when she overheard a Apothecary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels kind of lost in life.

Flaws: Depressed, Selfish. Bonds: Attractive, Nature, Poor. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Blossom Whispermouse, Female Halfling Barbarian 8
Small (2'10") Halfling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 66 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Giant
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 900 gp. Brass mug with jade inlays (300 gp). Jeweled electrum ring (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eldeth Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman dresses well, wearing brown shirts, loose pants, and blazers most of the time and is in decent physical shape. Her golden hair is slicked back into a classic pompadour. Her green eyes are slightly larger than normal.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: From birth she was tutored by a cruel and relentless mentor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bather. She tends to her Bather job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business; and to prove her worth to the world

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Mentor, Job. Occupation: Bather

Voice: Irish accent

Attributes [hide]

Eldeth Deepdelver, Female Dwarf Monk 9
Medium (3'10") Dwarf, Neutral Good (CR 9)
Armor Class 11
Hit Points 66 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)10 (+0) 7 (-2)8 (-1)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +3

Possessions: Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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