Naal Othronus, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He is generally shirtless and showing off his tattooed chest. He wears a small hat to hide his balding. His eyes are violet and he is always smoking a pipe.
Personality: He is a Unemployed first and foremost. He believes firmly that knowledge should be universal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Naal was born on a far northern island where he grew up under the tutelage of his father, an expert Unemployed. He moves from town to town, unable to find a place to settle.
Motivation: To protect his home; and expand his business
Bonds: Job, Adventurer, Religious, Immigrant, Guardian. Occupation: Unemployed
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Goblin, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 60 gp. 1 Silk rope.
Suhnae Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is generally well dressed albeit a few years behind the times. His auburn hair is cut short with large spiked bangs in the front. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: He has a rivalry with the Church that dominates his actions; and a rival would like him out of the picture
Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Criminal record, Religious. Occupation: Junk Dealer
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Just what you see.
Watson Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and is well dressed, constantly wearing a white suit, blue shirt, and tan tie. He has auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His religion dominates his actions; and to get a good night's sleep
Ideals: Joker, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Religious. Occupation: Beggar
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 48 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shedinn Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears rags and sports a simple walking cane. His white crest is lengthy. His face is covered beneath a completely black helmet.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in the west, but his parents moved at a very young age to the north. He went to a religious school and was inspired by the priests there in charitable deeds. He was always very intelligent and has formed a secret society of specialists.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Flaws: Secretive. Bonds: Poor, Religious, Immigrant. Occupation: Bather
Voice: Russian accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp. Cloth of gold vestments (160 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).
Audhild Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a lot of dark rich colors, with gold accents. She wears her brown hair up in a very large beehive style do. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She speaks before she thinks and is too direct. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Audhild was born with her mother's beautiful face. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has built up a small fortune and can afford her own way.
Motivation: To prove her worth to the world; and her religion dominates her actions
Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Poor, Religious. Occupation: Ruler
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 80 pp.
Ellyjoybell Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed warhammer, just in case. She is muscular with a powerful set of arms. Her long silver hair is drawn into a two foot long braid. Her violet eyes dart from person to person.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is obsessed with a lost civilization.
History: She comes from a rich western family. She was an apprentice working in her father's forge. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has a crush on the local Dyer; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Job, Adventurer, Rich, Has a crush. Occupation: Interpreter
Voice: Hollow voice
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 14 (+2) | 15 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Terran, Auran
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. 1 Buckler.
Norkruuth Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting clothing which further accentuates his frame. He wears his black crest up. His gold eyes are passionate and lively.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by giants. Norkruuth was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.
Ideals: Athletic, Optimist. Bonds: Attractive, Immigrant, Rich, Enemies. Occupation: Dyer
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 60 gp.
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