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NPC Generator

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Advanced [show]


Uraim Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: Uraim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Bowyer like his mother before him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Bowyer

Voice: Thin and wheezing

Attributes [hide]

Uraim Durthane, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)7 (-2) 14 (+2)7 (-2)
Skills Nature +0, Performance +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 4000 cp. 3 Alchemist’s fire.


Social Check DCs


Melech Terror, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His brown hair is greasy and uncared for. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. Flattery will make him almost putty in your hands.

History: The child of a Engraver, who enjoyed hunting, Melech was taken on many hunting expeditions. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Ideals: Gifted. Flaws: Ugly, Shy, Selfish. Bonds: Nature. Occupation: Mayor

Voice: Sore throat, cough

Attributes [hide]

Melech Terror, Male Tiefling Druid 8
Medium (5'3") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 69 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)9 (-1) 10 (+0)11 (+0)
Skills Athletics +4, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vadania Remein, Female Half-Elf [Permalink]

Personal [hide]

Description: She sports violet clothing, slightly heavier than average wear. She wears a colorful flower in her blonde hair. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She got into the Server business at a young age. She helped her father out around the business and became quite the natural. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Elven compassion; and expand her business

Flaws: Secretive, Racist. Bonds: Attractive, Job, Adventurer. Occupation: Server

Voice: Creaky witch voice

Attributes [hide]

Vadania Remein, Female Half-Elf Druid 3
Medium (4'9") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 11 (+0)7 (-2)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Hobart Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His long black hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. Through the years after Hobart was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Hobart's father didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants revenge against orcs; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Religious, Enemies. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Hobart Goldfound, Male Halfling Barbarian 2
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 11 (+0)9 (-1) 11 (+0)10 (+0)
Skills History +1, Investigation +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -2 / 1d6-4, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1700 sp.


Social Check DCs


Shifting On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is portly but not overly obese. She sports a flattop fur cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is a Adventurer first and foremost. She believes firmly that knowledge should be universal. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Shifting was raised in a hard working conservative environment. She struck it rich when she found rare goods in large quantities. She then took over the family business and is one of the better Adventurer for hire.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new adventurer responsibilities is difficult

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Rich. Occupation: Adventurer

Voice: Spanish accent

Attributes [hide]

Shifting On the Water, Female Tabaxi Ranger 3
Medium (5'11") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Ozyman Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft grey waves gently in the breeze. He carries with him a set of greataxes on his belt, each one with a ruby on the hilt. With bright chestnut hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Professionalism, Entrepeneur. Flaws: Shy. Bonds: Rich. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Ozyman Hogcollar, Male Halfling Expert 3
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 15
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)16 (+3) 11 (+0)10 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Draconic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 40 pp. 1 Simple lock. 1 Masterwork manacles.


Social Check DCs


Fenriz Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. He wears a broad hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Fenriz is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a slaver, Fenriz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and wants to raise his children well

Ideals: Justice. Flaws: Ugly. Bonds: Family, Mentor, Enemies. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Fenriz Fealty, Male Tiefling Cleric 3
Medium (5'7") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 6 (-2)15 (+2) 13 (+1)17 (+3)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs

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