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Advanced [show]


Joser Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears light armors faded through time and improper care. He has a very tight haircut. His eyes are likewise hazel.

Personality: Joser wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born into a rich family. A gifted student he started as a Junk Dealer, but he got bored and became a Body Guard. He has built up a small fortune and can afford his own way.

Motivation: Someone believes him a fraud.

Ideals: Disciplined. Bonds: Enemies, Rich, Job. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Joser Brightmoon, Male Halfling Cleric 8
Small (2'11") Halfling, Lawful Evil (CR 8)
Armor Class 16
Hit Points 64 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)21 (+5) 14 (+2)15 (+2) 17 (+3)14 (+2)
Skills Animal Handling +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Halfling, Orc, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +8 / 2d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 700 gp. Black pearl (500 gp). Black opal (1600 gp). Deep blue spinel (500 gp). Red garnet (150 gp). Tourmaline (150 gp).


Social Check DCs


Elizabeth Il-Song, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 5'1" and has the majority of her body covered in plate. Her left hand appears badly burned and disfigured. Her top hat is riddled with cuts and holes. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Elizabeth Il-Song, Female Half-Elf Fighter 5
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)14 (+2) 16 (+3)13 (+1)
Skills Nature +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Marastyr Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears dark leathers with embroidery. She has a penchant for wearing a ring with an oversized amber on her left hand. Her brown hair is styled in orderly dreadlocks. Her hazel eyes peer out from beneath her Stetson brown hat.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is able to fit into much smaller and tighter spaces than normal.

History: She is the product a well kept family trust fund and as such has never really known need. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). Days after completing her studies, news broke out that her hometown was attacked by goblins. Marastyr was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: To reunite with her old friends; and nothing but the best is good enough for her

Ideals: Impeccable, Gifted. Bonds: Rich, Adventurer, Enemies. Occupation: Stylist

Voice: Creaky witch voice

Attributes [hide]

Marastyr Bofdann, Female Dwarf Sorcerer 12
Medium (3'9") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 82 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)10 (+0) 13 (+1)9 (-1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 100 pp. Golden yellow topaz (1100 gp). Freshwater pearl (9 gp). Tourmaline (130 gp). Golden pearl (130 gp). Blue sapphire (1300 gp). Malachite (9 gp). Violet garnet (1100 gp).


Social Check DCs


Hatae Sylvaranth, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her golden hair is slicked back into a classic pompadour. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. In her 11th year, her parents were killed by a giants raid, leaving Hatae alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To prove her worth to the world; and she has a rivalry with the church that dominates her actions

Ideals: Athletic, Optimist. Flaws: Insomniac, Impulsive. Bonds: Religious, Enemies. Occupation: Detective

Voice: Eastern European accent

Attributes [hide]

Hatae Sylvaranth, Female Half-Elf Barbarian 5
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)15 (+2) 17 (+3)17 (+3)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gennal Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has the majority of his body covered in plate. His white hair is heavily combed to the left. His eyes are gray and beady.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Marshal

Voice: Spits and sputters

Attributes [hide]

Gennal Ofandrus, Male Elf Druid 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)13 (+1) 13 (+1)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1700 sp. Red garnet (100 gp). Silver pearl (100 gp). Jet (100 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Shivering Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He carries a battered sai and tarnished lance as well. His fur is white, silky, and of moderate length. His eyes are copper and he is always smoking a pipe.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Shivering was born with his mother's beautiful face. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is wracked by social anxiety.

Ideals: Fighting, Logical. Flaws: Terse, Fearful. Bonds: Attractive. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Shivering Buttons, Male Tabaxi Adept 1
Medium (6'9") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)17 (+3) 8 (-1)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Sylvan, Dwarven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Bloodstone (80 gp).


Social Check DCs


Glim Pingun, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple blue robe with grey stripes complete with hood. His black hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The war was a terrible time for him, and Glim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A powerful wizard made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Ugly, Shy, Depressed. Bonds: Military, Mentor. Occupation: Scribe

Voice: Relaxed voice

Attributes [hide]

Glim Pingun, Male Gnome Adept 10
Small (3'3") Gnome, Chaotic Good (CR 10)
Armor Class 10
Hit Points 27 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)9 (-1) 13 (+1)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: Rhodochrosite (4 gp). White pearl (110 gp). Golden yellow topaz (1000 gp). Iolite (50 gp).


Social Check DCs

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