Alberich Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'4", this man wears silk and lounges about seductively. He has a very tight haircut. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is a ruthless business man, a trait he acquired from his mother.
History: Born to a pair of adventurers, Alberich grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Adventurer, Rich. Occupation: Shepherd
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 11)
Armor Class 11
Hit Points 95 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 2900 gp. Jeweled electrum ring (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gnarsh Reed, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'3" and muscular, this northern man wears very tight pants and wife beaters, though occasionally he sports a black coat. His silver hair is cut jaggedly and amateurishly. His eyes are gray.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a great chef.
History: Gnarsh was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and further expansion of business
Ideals: Athletic, Gifted. Bonds: Family, Adventurer, Job. Occupation: Sage
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 6 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Thamuz Justice, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man has the majority of his body covered in plate. His hair is greying and his face has many wrinkles. His black eyes peer out from beneath his top black hat.
Personality: Confrontational and typically high on some drug or another. He takes great joy in being the best Scribe in town.
History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He tends to his Scribe job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and he is unsatisfied with his job
Ideals: Entrepeneur, Athletic. Flaws: Addict. Bonds: Job. Occupation: Scribe
Voice: Jittery and nervous
Attributes [hide]
Medium (6'7") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Ernest Wheatley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he very much looks the part of a Gardener. His auburn hair is thinning but still full. His skin is flawless and his brown eyes scan people very quickly.
Personality: This man loves music and to teach people music more than just about anything. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Ernest was raised in a hard working conservative environment. He worked as a nervous Gardener and found it very stressful. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Artistic. Bonds: Job, Attractive, Rich, Immigrant. Occupation: Gardener
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 9 (-1) | 9 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp.
Gilthur Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. His black hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Eccentric and domineering, Gilthur will drive conversation. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Gilthur hails from a village terrorized by giants. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark; and many giants want him driven away
Ideals: Extrovert. Bonds: Attractive, Poor, Immigrant, Adventurer, Enemies. Occupation: Animal Trainer
Voice: pre-pubescent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp.
Silent Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He wears many layers of old clothing at all times. He has wavy black fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Apothecary, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: He seems to be bored by most things; and further expansion of business
Ideals: Logical. Flaws: Ugly, Insane, Mundane. Bonds: Poor, Job. Occupation: Fletcher
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 11)
Armor Class 10
Hit Points 37 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: Sardonyx (40 gp). Black star sapphire (1500 gp). Peridot (40 gp). Jade (120 gp). 1 Minor magic item. 1 Minor magic item.
Hatae Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: This light-skinned female wears just a blue suit. She is tall, broad shouldered and powerfully built. Her hair is always cut to a buzz. She wears round tiny glasses practically rammed into her face.
Personality: She loves telling others what to do and how they should feel about things. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She got into the Navigator business at a young age. Like her mother and her sister before her, after school she went straight into learning to become a Navigator. Being a Navigator kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A strong sense of loyalty to Elven people; and she is unsatisfied with her job
Ideals: Opinionated. Flaws: Racist. Bonds: Adventurer, Job, Criminal record. Occupation: Navigator
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 19 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 6 (-2) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Auran, Gnoll, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +7
Possessions: 2500 gp. Chrysoberyl (50 gp). Peridot (60 gp). Freshwater pearl (5 gp). Black pearl (300 gp). Silver pearl (50 gp). Banded agate (5 gp). Peridot (60 gp). Sardonyx (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!