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Advanced [show]


Rangrim Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Rangrim was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Apothecary job and began his own company from there.

Motivation: Doesn't want to be a Apothecary and was forced into it by his family; and to unite with his brother

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Family, Job. Occupation: Apothecary

Voice: American accent

Attributes [hide]

Rangrim Durthane, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)10 (+0) 14 (+2)7 (-2)
Skills Investigation +2, Persuasion +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 350 gp. 1 Masterwork Common Melee.


Social Check DCs


Xappan Random, Male Tiefling [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He dresses well, typically a more casual-formal manner. His red hair is knotted and matted. His eyes are red and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gifted from a young age, Xappan studied abroad. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, In love, Debt. Occupation: Slave Trader

Voice: Speaks fast with a slight lisp

Attributes [hide]

Xappan Random, Male Tiefling Rogue 4
Medium (5'5") Tiefling, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)13 (+1) 17 (+3)12 (+1)
Skills Insight +5, Nature +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp. Old masterpiece painting (1100 gp). A delicate brass dragon egg (20 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Anne Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. Her hair is greying and her face has many wrinkles. She has a tattooed face.

Personality: She has a massive crush on the younger sibling of the Shoemaker who has hired her part-time. She does not believe in violence as a means to an end. She is a dedicated Shoemaker but believes her peers are too gung-ho.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To pay off her debts; and she has passion for adventuring and risk

Ideals: Pacifist, Gifted. Bonds: Poor, Has a crush, Adventurer, Debt. Occupation: Shoemaker

Voice: Shortens vowels

Attributes [hide]

Anne Underbough, Female Halfling Adept 6
Small (2'8") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 46 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 19 (+4)12 (+1) 15 (+2)13 (+1)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His cinnamon fur is thinning but still full. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. Animals are drawn to him, and he is able to talk to them.

History: Tricking was born the youngest of three triplets. A freak accident while working with his Healer mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Sage and was forced into it by his family; and an old rival family wants him found

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Rich, Family. Occupation: Sage

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tricking Moon, Male Tabaxi Expert 10
Medium (6'8") Tabaxi, Lawful Good (CR 10)
Armor Class 9
Hit Points 27 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Investigation +4, Medicine +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1

Possessions: 180 pp. Sapphire pendant on gold chain (1500 gp).


Social Check DCs


Harriet High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears red leather gloves, a red jacket, and tight pants. She has styled her silver hair well, parting it to the right. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: When she was but 6 years old her parents immigrated from the north. From her teen years she was always beautiful and desirable, so people have always doted on her. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Interpreter and was forced into it by her family; and she loathes her own lifestyle

Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Family, Immigrant. Occupation: Interpreter

Voice: Loud with bravado

Attributes [hide]

Harriet High-hill, Female Halfling Fighter 6
Small (2'9") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 29 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Undercommon
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: Tourmaline (40 gp).


Social Check DCs


Cory Weston, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear brown clothing when he does not wear armor. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: A deeply religious man he believes everything happens for a reason. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Cory lived on a farm with his mother, near the main road leading to a nearby town. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their son. He worked as a Doctor, and he later adopted a second son.

Motivation: To end his boredom; and find a way to reverse the transformation of his sister

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Religious, Slave, Family. Occupation: Doctor

Voice: Soothing and warm

Attributes [hide]

Cory Weston, Male Human Warrior 10
Medium (5'2") Human, True Neutral (CR 10)
Armor Class 11
Hit Points 77 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)17 (+3) 7 (-2)6 (-2)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Giant, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 19000 sp.


Social Check DCs


Kelter Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. His red hair is cut short with large spiked bangs in the front. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kelter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Ruler and was forced into it by his family; and his religion dominates his actions

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Attractive, Poor. Occupation: Ruler

Voice: Draws out vowels

Attributes [hide]

Kelter Whispermouse, Male Halfling Commoner 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 30 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 8 (-1)8 (-1)
Skills History +4, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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