Thea Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She is wearing the road beaten gear of a warrior. Beneath her clothing is a huge mess of scar tissue. Her auburn hair is wavy and long. She tend to wears goggles to shield her eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was taken from her home at a very young age. She has gone from town to town working and never settling down anywhere, but has fallen for a local Miller. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's attracted to the PC; and to settle down with her crush
Ideals: Fighting, Disciplined. Flaws: Disease, Insomniac. Bonds: Slave, Has a crush. Occupation: Ploughman
Voice: Cold and demanding tone
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 54 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp.
Ermina Hayhurst, Female Human [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears brown painted combat armor at almost all times. Her whole body is exceptionally muscular. With bright brown hair. She tend to wears goggles to shield her eyes.
Personality: She is mildly Human supremacist, though she does not identify as such. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She served in the navy to pay for her family's outstanding loans. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She left for the north, certain she would find work there.
Motivation: A strong sense of loyalty to Dragonborn people; and she wants nothing more than to rejoin the army
Flaws: Racist. Bonds: Immigrant, Rich, Military. Occupation: Apothecary
Voice: Uses sign language
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 50 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 30000 cp. Pink pearl (130 gp). Rose (60 gp). Smoky quartz (60 gp).
Huru Marlee, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a black collared shirt and yellow skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She has done her best to style her silver hair to look like a famous performer. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a mechanic, and taught her how to fix just about anything. Since then, she has sought to make the best of life.
Motivation: Further expansion of business; and expand her business
Ideals: Persistence, Optimist. Bonds: Attractive, Military, Job. Occupation: Apothecary
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 34000 sp.
Avelina Stanton, Female Human [Permalink]
Personal [hide]
Description: Standing 4'10", this woman wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her brown hair is cut short. Her hazel eyes peer out from beneath her top grey hat.
Personality: She is calm most of the time but flees social interaction. As long as the job gets done she does not care how it got done.
History: When she was but 8 years old her parents immigrated from the west. Over the years she perfected her riding and shooting skills. She left for the west, certain she would find work there.
Motivation: She is greedy; and she wants to get laid
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Cartwright
Voice: Soft and melodious
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 150 gp.
Gardain Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. He keeps his golden hair in a pixie cut. His blue eyes are slightly larger than normal.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is used to getting what he wants. In part because he is a meticulous planner.
History: Gardain was born in the south. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day
Ideals: Athletic, Justice, Professionalism, Persistence. Bonds: Criminal record. Occupation: Shipwright
Voice: Russian accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 31 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 300 gp.
Silent Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a pastel shirt with thin tan vertical stripes and brown pants. Her wide-brimmed hat is riddled with cuts and holes. Her yellow unseeing eyes seem to look past you.
Personality: She likes to make people angry or surprised. She misses her home and complains about the freezing weather, even in summer.
History: Sold as a small child to a slaver, Silent was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Cursed with vampirism at a very young age, Silent has worked very hard to control her curse. She left for the north, certain she would find work there.
Motivation: She's repulsed by the PC; and doesn't want to be a baker and was forced into it by her family
Flaws: Ugly, Disease, Antagonistic. Bonds: Immigrant, Mentor. Occupation: Baker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 18)
Armor Class 12
Hit Points 118 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 19 (+4) | 12 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +10 / 5d6+4, Ranged +8 / 5d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 |
Possessions: 900 pp. Fiery yellow corundum (900 gp). Red spinel (80 gp). Jasper (20 gp). Rock crystal (20 gp). Chrysoberyl (80 gp). Hematite (11 gp). Silver pearl (80 gp). Zircon (20 gp). Banded agate (11 gp). Chrysoprase (20 gp). Rose (20 gp). Chrysoberyl (80 gp). Citrine (20 gp). Moss agate (11 gp). Jasper (20 gp). Rhodochrosite (11 gp). Iolite (20 gp). Iolite (20 gp). Golden yellow topaz (1400 gp). Deep blue spinel (1400 gp). Eye agate (11 gp). Iolite (20 gp). Hematite (11 gp). 1 Major magic item.
Zephan Nowhere, Male Tiefling [Permalink]
Personal [hide]
Description: This man is dressed in a clean black cloak covering his clean studded leather. He has a penchant for wearing a ring with an oversized topaz on his right hand. His hair is white and curly. His eyes are likewise silver.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is harsh and unforgiving.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by illithids. Zephan was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Many illithids want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Passionate. Flaws: Antagonistic. Bonds: Rich, Religious, Enemies. Occupation: Fletcher
Voice: Booming voice
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 36 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 1000 gp. Violet garnet (1500 gp). Clear bright green emerald (2000 gp). Blue sapphire (600 gp). Smoky quartz (30 gp). Tiger eye turquoise (9 gp). Jet (90 gp).
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