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NPC Generator

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Advanced [show]


Suhnae O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dull yellow sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His auburn hair is greasy and uncared for. His fierce gray eyes like to dwell on things.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: The child of western immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Suhnae took refuge in the old dungeon and found the beat up kukri and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by brigands. Suhnae was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: A deep hatred of brigands; and human compassion

Flaws: Ugly, Racist. Bonds: Immigrant, Nature, Enemies. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Suhnae O'Leary, Male Half-Elf Adept 5
Medium (5'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)16 (+3) 10 (+0)14 (+2)
Skills Arcana +6, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Druidic, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 2000 sp. Violet garnet (1300 gp). Banded agate (4 gp). Malachite (4 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Emeny Rylan, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears rags and sports a simple walking cane. She has done her best to style her black hair to look like a famous performer. Her eyes are likewise gray.

Personality: Emeny is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised in a plains tribe. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Slave Trader. She became a Slave Trader soon after.

Motivation: Sabotage a competitor; and expand her business

Ideals: Extrovert, Opinionated. Flaws: Ugly. Bonds: Poor, Nature, Job. Occupation: Slave Trader

Voice: Dutch accent

Attributes [hide]

Emeny Rylan, Female Human Rogue 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)8 (-1) 9 (-1)12 (+1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 150 gp.


Social Check DCs


Thamior Starks, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a violet cloak and cross-gartered tan stockings. His long black hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: A strong sense of loyalty to Half-Elven people; and half-elven compassion

Ideals: Athletic, Fighting. Flaws: Racist. Bonds: Attractive. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Thamior Starks, Male Half-Elf Rogue 3
Medium (5'5") Half-Elf, Neutral Good (CR 3)
Armor Class 7
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 18 (+4)6 (-2) 10 (+0)15 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +4

Possessions: 1500 sp.


Social Check DCs


Howard Underbough, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing red shirts, loose pants, and blazers most of the time. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are slightly larger than normal.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Animals are drawn to him, and he is able to talk to them.

History: Howard was born with his father's beautiful face. His father was a mechanic, and taught him how to fix just about anything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Tiefling compassion; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Gifted, Persistence. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Howard Underbough, Male Halfling Barbarian 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 40 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)14 (+2) 15 (+2)11 (+0)
Skills History +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling, Orc, Infernal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 800 gp.


Social Check DCs


Hadwisa Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a violet tunic with brown highlights, and long black pants that bunch up around her shoes. Her whole body is exceptionally muscular. Her golden hair is lengthy and is close to two feet long. Her eyes are likewise hazel.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. A true patriot, Hadwisa would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Hadwisa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was granted martial powers by her dying sister.

Motivation: She loathes her own lifestyle; and meet up once more with her childhood friend

Ideals: Optimist, Gifted. Flaws: Depressed. Bonds: Immigrant, Military, Adventurer. Occupation: Laborer

Voice: Mousy voice

Attributes [hide]

Hadwisa Arnuanna, Female Half-Elf Bard 5
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)12 (+1) 11 (+0)9 (-1)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 400 gp. Violet garnet (900 gp). Jade (40 gp). Banded agate (14 gp). Coral (40 gp).


Social Check DCs


Ahrim Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fine chain shirt which he covers with green colored cloaks and clothing. He has done his best to style his white hair to look like a famous performer. He has black eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ahrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To get a good night's sleep; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Justice, Logical. Flaws: Disease, Insomniac. Bonds: Adventurer. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Ahrim Intellect, Male Tiefling Warlock 4
Medium (5'11") Tiefling, Neutral Good (CR 4)
Armor Class 8
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 500 gp.


Social Check DCs


Leaf Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears pastel trousers with tan and grey striped suspenders. He wears various colorful collared shirts. He has a moderate pudge and is not very fit. His fur is short and gray. His hazel unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Leaf is combative with any and all who dare try his patience in the slightest.

History: Leaf lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Beggar job and began his own company from there.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Joker, Justice. Flaws: Disease. Bonds: Family, Job. Occupation: Beggar

Voice: Low and grunting

Attributes [hide]

Leaf Shore, Male Tabaxi Paladin 5
Medium (5'7") Tabaxi, Neutral Good (CR 5)
Armor Class 10
Hit Points 61 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)16 (+3) 10 (+0)9 (-1)
Skills Investigation +6, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Aquan, Undercommon, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). A delicate brass dragon egg (80 gp). Brass mug with jade inlays (300 gp).


Social Check DCs

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