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NPC Generator

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Advanced [show]


Kilia Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears professional attire. Her golden hair is still thick. Her half smiles and brown eyes are beguiling and draw you in.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born into a rich family. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She now owns her own business.

Motivation: She has decided she is irredeemable; and she feels that her past leaves her morally obligated to help

Flaws: Emotional. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Layabout

Voice: Squeaky

Attributes [hide]

Kilia Bigtoe, Female Dwarf Expert 10
Medium (4'2") Dwarf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 43 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)13 (+1) 11 (+0)4 (-3)
Skills Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: Finely wrought small gold bracelet (20 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Caeldrim Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a violet costume with the symbols of luck on his torso. He has a small bristly mustache and wavy golden hair. His eyes are a pleasant hazel.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He is a Slaad in disguise. He went to a religious school and was inspired by the priests there in charitable deeds. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Caeldrim Rothenel, Male Half-Elf Commoner 4
Medium (5'0") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)13 (+1) 10 (+0)9 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Ella Pingun, Female Gnome [Permalink]

Personal [hide]

Description: 3'1" and muscular, this northern woman wears a fancy tan dress. She wears a colorful flower in her chestnut hair. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is calm most of the time but flees social interaction. She uses divination through singing.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents enrolled her in a Cleric school at a young age so that she could practice her necromantic talents. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has decided she is irredeemable; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Poor, Military. Occupation: Banker

Voice: American accent

Attributes [hide]

Ella Pingun, Female Gnome Cleric 1
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Gnome, Auran, Goblin
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 sp. Sard (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adrie Hanali, Female Elf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of luck around her neck, and a lance on her belt, and she perpetually has her lance ready. Her red hair is knotted and matted. Her ears are large.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born in the north her family was never financially stable. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. By chance she met her sister recently and the two have been together since.

Motivation: An old rival family wants her found.

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Family, Poor. Occupation: Cartwright

Voice: Booming voice

Attributes [hide]

Adrie Hanali, Female Elf Expert 2
Medium (5'1") Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)12 (+1) 9 (-1)15 (+2)
Skills Performance +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 150 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Sapphire pendant on gold chain (600 gp). A delicate silver chain set with a tourmaline (10 gp). 1 Everburning torch.


Social Check DCs


Lorm Livingstone, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many green ritualistic tattoos. He is renowned for his bright white suits and hats. His hair is greying and his face has many wrinkles. His fierce brown eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and half-elven compassion

Ideals: Artistic, Logical. Flaws: Antagonistic, Racist. Bonds: Nature. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Lorm Livingstone, Male Half-Orc Warlock 5
Medium (6'8") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)12 (+1) 18 (+4)13 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 14
Languages Common, Orc, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 80 pp.


Social Check DCs


Simon Branson, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing the road beaten gear of a warrior. His top hat is riddled with cuts and holes. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Simon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in mace use. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to raise his children well.

Ideals: Fighting, Optimist. Flaws: Ugly, Mundane. Bonds: Family, Enemies. Occupation: Hunter

Voice: Dark and ominous

Attributes [hide]

Simon Branson, Male Human Cleric 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 10 pp.


Social Check DCs


Flame In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his falchion. He sports a flattop fur cut. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.

Motivation: His religion dominates his actions.

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Religious. Occupation: Adventurer

Voice: Deep voice with rolling R's

Attributes [hide]

Flame In the Wind, Male Tabaxi Fighter 2
Medium (5'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)7 (-2) 8 (-1)15 (+2)
Skills Athletics +4, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 280 gp.


Social Check DCs

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