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NPC Generator

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Advanced [show]


Sorath Dignity, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She has a large black mantle and cape that has been intricately interwoven into her brown robe. Her hair is white and very short. Her black eyes dart from person to person to random spaces in the air.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Sorath was raised in a hard working conservative environment. Her mother was a soldier and died while she was still young. Sorath was left her mother's suit of armor and trained in its use and care. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She feels threatened by others; and balancing her hectic life and new servant responsibilities is difficult

Ideals: Optimist. Flaws: Fearful. Bonds: Immigrant, Job, Military. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Sorath Dignity, Female Tiefling Barbarian 8
Medium (5'5") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 85 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)11 (+0) 17 (+3)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 900 gp. Deep blue spinel (600 gp).


Social Check DCs


Watson Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he usually wears his red robe and has his longsword always slung over his shoulder. His red hair is kept up in a ponytail inside a wide-brimmed hat. He wears an eyepatch.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Military, In love. Occupation: Fisher

Voice: German accent

Attributes [hide]

Watson Warmwater, Male Halfling Bard 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 10
Hit Points 45 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)9 (-1) 19 (+4)8 (-1) 13 (+1)7 (-2)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 2d6-4, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alvyn Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses in blue turtlenecks beneath a tan coat with pastel slacks. His deerstalker hat is riddled with cuts and holes. His ears are large.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast island. His father took him hunting and taught him how to get in the mind of other creatures. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Nature. Occupation: Herbalist

Voice: Spanish accent

Attributes [hide]

Alvyn Tarkelby, Male Gnome Sorcerer 7
Small (3'2") Gnome, Lawful Good (CR 7)
Armor Class 10
Hit Points 38 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)13 (+1) 13 (+1)6 (-2)
Skills Arcana +4, Performance +1
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Ûkbûk Chester, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears a fine chain shirt which he covers with black colored cloaks and clothing. He has a small bristly mustache and wavy chestnut hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He works hard and plays hard.

History: He was born into a rich family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is currently in port desperately looking for someone to get him out; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Hedonist. Bonds: Rich, Adventurer, Slave. Occupation: Stylist

Voice: Gruff and masculine

Attributes [hide]

Ûkbûk Chester, Male Half-Orc Monk 6
Medium (6'10") Half-Orc, Chaotic Good (CR 6)
Armor Class 8
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)12 (+1) 16 (+3)5 (-3)
Skills Acrobatics +1, History +4
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +4

Possessions: 300 gp. Aquamarine (900 gp). Malachite (15 gp). Carnelian (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Neega Merton, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. With bright red hair. Her eyes are amber and catlike.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her parents enrolled her in a Commoner school at a young age so that she could practice her arcane talents. She has never given up on her singing dream.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Joker, Artistic, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Architect

Voice: Low range voice

Attributes [hide]

Neega Merton, Female Half-Orc Commoner 10
Medium (5'3") Half-Orc, Lawful Evil (CR 10)
Armor Class 8
Hit Points 41 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)11 (+0) 6 (-2)12 (+1)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +1

Possessions: 2300 gp. Solid gold idol (1000 gp). Golden circlet with four aquamarines (5000 gp). Sapphire pendant on gold chain (1600 gp). Silver chalice with lapis lazuli gems (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Watson, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey feathered hat and grey clothes. His red hair is matted, messy, and big. He has a dull look in his amber eyes.

Personality: Cocky and sure of himself, he believes he is the best Performer born in the past three hundred years. He plays an instrument quite well.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Immigrant, Job, Rich. Occupation: Performer

Voice: Italian accent

Attributes [hide]

Alexandre Watson, Male Human Ranger 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)16 (+3) 14 (+2)13 (+1)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp.


Social Check DCs


Efferil Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has hazel eyes and a violet hat with a pastel feather.

Personality: Efferil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Efferil enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Marshal business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He struck the Marshal job and began his own company from there.

Motivation: To be a Animal Trainer again; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Extrovert, Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Efferil Mellegaard, Male Half-Elf Expert 12
Medium (5'5") Half-Elf, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 50 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)6 (-2) 14 (+2)13 (+1)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d10-1, Ranged +3 / 3d10-1, Grapple -1

Possessions: 3000 gp. Moss agate (4 gp). Deep blue spinel (1000 gp). Citrine (50 gp). Malachite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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