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NPC Generator

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Advanced [show]


Ulfgar Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He has a penchant for wearing a ring with an oversized amber on his left hand. His brown hair is kept up in a ponytail inside a Stetson hat. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and he is greedy

Ideals: Philantrophist, Gifted. Bonds: Attractive, Rich, Guardian. Occupation: Fisher

Voice: Low and grunting

Attributes [hide]

Ulfgar Dankil, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)9 (-1) 11 (+0)6 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 3000 cp.


Social Check DCs


Orryn Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze. With bright golden hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Orryn was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Sabotage a competitor; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Orryn Nopenstallen, Male Gnome Commoner 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)10 (+0) 14 (+2)8 (-1)
Skills Insight +4, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Tippletoe Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears tight fighting clothing, which leaves very little to the imagination. She has a long golden ponytail with little hanging trinkets. She wears an eyepatch.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Tippletoe is combative with any and all who dare try her patience in the slightest.

History: Tippletoe lived on a farm with her mother, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Job, Family. Occupation: Sage

Voice: Speaks with a cold

Attributes [hide]

Tippletoe Quillsharpener, Female Gnome Warrior 10
Small (3'3") Gnome, Neutral Evil (CR 10)
Armor Class 13
Hit Points 99 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 15 (+2)15 (+2)
Skills Arcana +6, History +6
Senses Passive Perception 12
Languages Common, Gnome, Terran, Halfling
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1100 gp.


Social Check DCs


Warryn Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. He wears a deerstalker hat to cover his moderate length golden hair. His face is scarred and worn.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He can't help but pocket interesting objects he comes across

History: Warryn was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their son. He worked as a Navigator, and he later adopted a second son.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting. Flaws: Ugly, Cynical. Bonds: Criminal record, Family. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Warryn Fapplestamp, Male Gnome Sorcerer 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)16 (+3) 15 (+2)9 (-1)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 10 pp.


Social Check DCs


Lidda Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her chestnut hair is heavily combed to the right. Her amber eyes lackadaisically let the world flow into them.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She now owns her own business.

Motivation: Money/treasure.

Ideals: Fighting, Athletic. Bonds: Rich, Job, Slave. Occupation: Seamstress

Voice: growls and snarls, animalistic

Attributes [hide]

Lidda Swiftwhistle, Female Halfling Aristocrat 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)6 (-2) 16 (+3)14 (+2)
Skills Performance +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Kellen Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fighting clothing, which leaves very little to the imagination. His red hair is drawn into a tight pony tail with a card scrunchie. This hazel eyed westerner is not easily forgotten.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Days after completing his studies, news broke out that his hometown was attacked by drow. Kellen was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Enemies, Criminal record. Occupation: Masseuse

Voice: Pronounces O like U

Attributes [hide]

Kellen Timbers, Male Gnome Warrior 8
Small (3'4") Gnome, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 50 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Athletics +2, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Terran, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +5

Possessions: 11000 sp.


Social Check DCs


Lamlûg Hale, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black tunic with violet highlights, and long tan pants that bunch up around his shoes, and he perpetually has his spear ready. With bright red hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He loves telling others what to do and how they should feel about things. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a desert tribe. Cursed with lycanthropy at a very young age, Lamlûg has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world.

Ideals: Fighting, Opinionated. Flaws: Ugly, Impulsive, Disease. Bonds: Nature. Occupation: Carpenter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lamlûg Hale, Male Half-Orc Paladin 3
Medium (5'5") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)9 (-1) 10 (+0)5 (-3)
Skills History +1, Intimidation -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 9000 cp.


Social Check DCs

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