Nelkin Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'10" when asserting himself. His chestnut hair is heavily combed to the right. His eyes are blue and beady.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a small toy that he constantly fidgets with.
History: Nelkin was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Flaws: Ugly, Addict. Bonds: Nature, Poor, Adventurer. Occupation: Jeweler
Voice: Creaky witch voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 59 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 900 gp. Rock crystal (70 gp). Deep blue spinel (800 gp). Hematite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vola Stratford, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears suspenders and white workpants. Her shirt is green, and she wears a heavy white leather apron most of the time. Her auburn hair is braided into rings. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Energy wise she seems alert and responsive.
History: She was born in the south, but her parents moved at a very young age to the west. Her family was turned out during the war. She and her family wandered south to less war torn lands. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and to get a good night's sleep
Ideals: Professionalism. Flaws: Insomniac, Antagonistic, PTSD. Bonds: Immigrant. Occupation: Dyer
Voice: Slow speaker
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Good (CR 17)
Armor Class 10
Hit Points 145 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Draconic
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
Possessions: 4000 gp. Golden circlet with four aquamarines (3000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Gold cup set with emeralds (3000 gp). Large well-done wool tapestry (500 gp). Carved bone or ivory statuette (80 gp). Silver comb with moonstones (700 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Gold music box (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Jeweled gold crown (2000 gp). Gold dragon comb with red garnet eye (1400 gp). Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (500 gp). Old masterpiece painting (1200 gp). An abacus with copper, silver and gold markers (180 gp). Brass mug with jade inlays (500 gp). Gold music box (2000 gp). Brass mug with jade inlays (500 gp). Golden circlet with four aquamarines (3000 gp). Jeweled gold crown (2000 gp).
Percival Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a worn and beaten armor. He wears a broad hat to cover his moderate length blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a great chef.
History: His parents moved while he was still in utero so he is the first generation to be born here. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was granted psionic powers by his dying sister.
Motivation: To settle down with his crush; and he has a crush on the local sailor
Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Criminal record, Has a crush. Occupation: Merchant
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 47 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Auran
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 2500 gp.
Ellywick Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a tan suit, brown shirt, and black tie. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her black hair has been sun bleached extensively. She has hazel eyes and a tan hat with a brown feather.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She got into the Navigator business at a young age. When Ellywick reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She inherited the family business which she has now maintained for 7 years.
Motivation: To be a Barrister again; and she'd like to take her coworkers down a peg
Ideals: Joker. Bonds: Attractive, Military, Job. Occupation: Navigator
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Undercommon, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.
Tenena Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman wears professional attire and is in decent physical shape. Her hair is always cut to a buzz. This hazel eyed northerner is not easily forgotten.
Personality: She is fixated on the number 81. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is afraid of women and trembles around them
History: Born in the north to a Crown-heir, Tenena learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Balancing her hectic life and new Crown-heir responsibilities is difficult; and expand her business
Ideals: Persistence. Flaws: Insane, Shy. Bonds: Attractive, Job. Occupation: Crown-heir
Voice: Low and grunting
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp.
Percival Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses like a well dressed Healer does. His golden hair is still thick. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the recently deceased. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born in the south, but his parents moved at a very young age to the east. His parents enrolled him in a Barbarian school at a young age so that he could practice his divine talents. He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes; and wants to work out more often
Ideals: Athletic, Gifted, Impeccable. Bonds: Job, Immigrant. Occupation: Healer
Voice: Farmer accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
Possessions: 800 gp. Fire opal (800 gp). 1 Minor magic item. 1 Minor magic item.
Modean Intellect, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is dressed in an above average manner. His blue hair is drawn into a tight pony tail with a cross scrunchie. This black eyed southerner is not easily forgotten.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born into a rich family. His first spouse was a Junk Dealer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To reunite with his absent father.
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Family, Rich. Occupation: Scribe
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 35 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 18 (+4) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Sylvan, Elven, Halfling, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
