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Advanced [show]


Flame Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is generally shirtless and showing off her tattooed chest, and sports empty pouches on her belt. Her fur is red and curly. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Flame was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has dedicated herself to building a better kind of golem.

Motivation: Expand her business; and she desires power and/or immortality

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor, Debt, Job. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Flame Grass, Female Tabaxi Ranger 2
Medium (5'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 15
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 9 (-1)14 (+2) 12 (+1)12 (+1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Giant
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 120 gp.


Social Check DCs


Fragrant Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel deerstalker hat and pastel clothes, and he perpetually has his nunchaku ready. His orange fur is drawn into a tight pony tail with a dagger scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: His father raised him in a mountain cabin. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature. Occupation: Blacksmith

Voice: Irish accent

Attributes [hide]

Fragrant Treat, Male Tabaxi Sorcerer 5
Medium (6'1") Tabaxi, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)11 (+0) 15 (+2)14 (+2)
Skills Persuasion +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 800 gp. Golden pearl (80 gp). White opal (1000 gp). Rhodochrosite (12 gp). Blue quartz (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oppah Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate, and she perpetually has her falchion ready. Her tied-back hair is auburn. Her eyes are a pleasant blue.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: A powerful slaver made her what she is. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Mentor. Occupation: Gardener

Voice: Booming voice

Attributes [hide]

Oppah Fapplestamp, Female Gnome Rogue 11
Small (3'6") Gnome, Neutral Evil (CR 11)
Armor Class 12
Hit Points 88 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 20 (+5)15 (+2) 14 (+2)16 (+3)
Skills Insight +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Aquan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1300 gp.


Social Check DCs


Ulla Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing left arm. She is typically in her Weaver uniform. Her long blonde hair reaches down to her waist. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To clean up the streets; and to be a animal trainer again

Ideals: Entrepeneur. Bonds: Job, Guardian, Criminal record. Occupation: Weaver

Voice: High pitched, excited

Attributes [hide]

Ulla Oomtrowl, Female Gnome Adept 10
Small (3'2") Gnome, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 43 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 14 (+2)7 (-2)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 16000 sp. Lapis lazuli (16 gp). Peridot (40 gp). White pearl (110 gp). Deep blue spinel (1400 gp). Pink diamond (3000 gp). 1 Minor magic item.


Social Check DCs


Thervan Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a blue vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his blue boots flare out at the collars. He wears his brown hair up. His violet eyes peer out from beneath his top blue hat.

Personality: He is fixated on the number 14. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with a lost civilization.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He found a children's book about a Elf Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has set out to sabotage the competition.

Motivation: He's attracted to the PC; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Insane. Bonds: Adventurer, Job, Has a crush. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Thervan Qualanthri, Male Elf Barbarian 6
Medium (4'10") Elf, Neutral Good (CR 6)
Armor Class 13
Hit Points 49 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 12 (+1)17 (+3)
Skills Performance +6, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. Deep blue spinel (1500 gp). Golden yellow topaz (1500 gp). Jet (90 gp). 1 Minor magic item.


Social Check DCs


Lone Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown fur. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He has a hunchback. His brown fur, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in a small village he learned the ways of the warrior from his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Philantrophist, Fighting. Flaws: Ugly. Bonds: Military. Occupation: Stylist

Voice: Voice breaks

Attributes [hide]

Lone Of Ale, Male Tabaxi Wizard 1
Medium (6'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)10 (+0) 16 (+3)14 (+2)
Skills Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 110 gp.


Social Check DCs


Katherine Beitz, Female Human [Permalink]

Personal [hide]

Description: She wears grey painted combat armor at almost all times. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has wavy red hair. She has several tiny topaz earrings on each ear.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She misses her home and complains about the freezing weather, even in summer.

History: She was born in the west. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Rich, Immigrant. Occupation: Engraver

Voice: pre-pubescent

Attributes [hide]

Katherine Beitz, Female Human Rogue 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)15 (+2) 10 (+0)10 (+0)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs

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