Edge Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman is generally well dressed albeit a few years behind the times. Her fur is yellow and curly. She wears crescent spectacles with a black brim.
Personality: Edge hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She also is a firm believer in the womanly ideal.
History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has never given up on her singing dream.
Motivation: To prove her worth to the world.
Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Poor, Nature. Occupation: Laborer
Voice: Booming voice
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 12)
Armor Class 10
Hit Points 54 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
Possessions: 4000 gp. Jet (130 gp). Hematite (5 gp). Azurite (5 gp). Jet (130 gp). Banded agate (5 gp). Obsidian (5 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item.
Hadwisa Compton, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears suspenders and grey workpants. Her shirt is red, and she wears a heavy grey leather apron most of the time. Beneath her clothing is a huge mess of scar tissue. Her auburn hair is matted, messy, and big. She has gray eyes and a grey hat with a red feather.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is lazy and tries to find solutions quickly.
History: Hadwisa lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants her found; and to unite with her brother
Ideals: Disciplined. Flaws: Ugly, Lazy. Bonds: Slave, Family. Occupation: Mayor
Voice: Hissing voice
Attributes [hide]
Medium (4'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ombul Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. His silver hair is braided into rings. This violet eyed southerner is not easily forgotten.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their daughter. He worked as a Mortician, and he later adopted a second daughter.
Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Justice, Impeccable, Gifted. Bonds: Poor, Family. Occupation: Mortician
Voice: Soft and melodious
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 600 gp.
Vanchu Clifton, Female Half-Orc [Permalink]
Personal [hide]
Description: She usually wears her white robe and has her falchion always slung over her shoulder. She is bristling with hidden weapons, mostly falchions and rapiers. She wears her hair in dreadlocks. She has hazel eyes and a white hat with a yellow feather.
Personality: A skeptical and narcissistic woman, Vanchu's first love is herself. Her second love is also herself. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Vanchu was left her father's suit of armor and trained in its use and care. She used her abilities to trick people and travel the world for free.
Motivation: She has comitted a past crime that haunts her to this day; and she wants nothing more than to rejoin the army
Ideals: Impeccable, Professionalism. Bonds: Criminal record, Military, Slave. Occupation: Roofer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 6 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40000 cp. White opal (1400 gp). Golden pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Duergath Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Duergath enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels kind of lost in life; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Ugly, Depressed, Hedonist. Occupation: Sellsword
Voice: Farmer accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 26 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 20 (+5) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 800 sp. 1 Breastplate.
Syllin Iranapha, Female Elf [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and tends to wear a tan poncho over her likewise colored trousers and shirt. Her skin is also unnaturally pale. Her brown hair is knotted and matted. This blue eyed westerner is not easily forgotten.
Personality: Stoic and calm, she prefers to meditate than take action. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born in the west her family was never financially stable. When Syllin reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She has comitted a past crime that haunts her to this day; and she wants nothing more than to rejoin the army
Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Poor, Military. Occupation: Body Guard
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).
Lorilla Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: A 3'1" eastern woman, she wears a faded coat and loose pants complete with feathered hat. Her long blonde hair is drawn into a two foot long braid. She has several tiny jet earrings on each ear.
Personality: Stoic and calm, she prefers to meditate than take action. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Baker. She has achieved small success as a Baker.
Motivation: Money/treasure; and she'd like to take her coworkers down a peg
Ideals: Disciplined, Optimist, Gifted. Bonds: Rich, Job. Occupation: Baker
Voice: Old thin voice
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
Possessions: 4000 cp. Red garnet (110 gp).
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