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Advanced [show]


Robert Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears bulky yellow painted plate armor. His brown hair is thinning but still full. His eyes are likewise gray.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is a Deep Scion in disguise. His necromantic abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a rivalry with the Church that dominates his actions; and meet up once more with his childhood friend

Ideals: Justice, Joker, Gifted. Bonds: Adventurer, Religious. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Robert Wasanthi, Male Half-Elf Wizard 5
Medium (5'10") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)10 (+0) 8 (-1)17 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harvest Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple black line shooting up and back down. He carries with him a set of kukris on his belt, each one with a emerald on the hilt. His orange fur is slicked back into a classic pompadour. His ears are large.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Actor

Voice: Low rumbling, strings words together

Attributes [hide]

Harvest Mist, Male Tabaxi Monk 10
Medium (6'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)15 (+2) 9 (-1)8 (-1)
Skills Arcana +6, Investigation +6
Senses Passive Perception 9
Languages Common, Draconic, Celestial
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 260 pp. A miniature golden chest with tiny emeralds lining the top (50 gp). Jeweled anklet (2000 gp). Solid gold idol (1200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osco Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. Beneath his clothing is a huge mess of scar tissue. His hair is silver and curly. His amber eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his father. His parents enrolled him in a Ranger school at a young age so that he could practice his druidic talents. He now spends his time doing works of charity.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Philantrophist, Gifted, Fighting. Bonds: Slave, Family. Occupation: Cartwright

Voice: Sore throat, cough

Attributes [hide]

Osco Strongbones, Male Halfling Ranger 7
Small (2'10") Halfling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Athletics +2, Deception +5
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Black opal (1400 gp). Golden pearl (160 gp). Carnelian (60 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a brown coat over a green low-cut shirt, and a wide-brimmed hat upon his head. He is an epitome of beauty. His hair is red and very short. He is very pretty but has cold, dead eyes.

Personality: His tongue was cut out and he uses sign language. He also hits on men, regardless of circumstances.

History: Trey lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well.

Flaws: Disease. Bonds: Attractive, Has a crush, Family, Immigrant. Occupation: Bellfounder

Voice: Creaky witch voice

Attributes [hide]

Trey Cholmondeley, Male Human Warrior 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Half-Plate. 1 Banded mail.


Social Check DCs


Geoffrey Carlton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Slave Trader uniform. His skin is fair and his fingers are delicate and long. He has red hair. He has several tiny topaz earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also has developed a complete distrust of the Banker profession.

History: His mother raised him in a mountain cabin. Cursed with a spirit at a very young age, Geoffrey has worked very hard to control his curse. He now mingles about in high society.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Flaws: Shy, Disease. Bonds: Job, Rich, Nature. Occupation: Slave Trader

Voice: Slow speaker

Attributes [hide]

Geoffrey Carlton, Male Human Warlock 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 27 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)15 (+2) 14 (+2)13 (+1)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (1300 gp). Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Faran Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears suspenders and red workpants. His shirt is pastel, and he wears a heavy red leather apron most of the time. His white hair is drawn into a tight pony tail with a card scrunchie. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Faran was raised in a hard working conservative environment. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has worked as a Gardener like his mother before him.

Motivation: Many brigands want him driven away; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Disease. Bonds: Family, Job, Enemies. Occupation: Gardener

Voice: Gruff and masculine

Attributes [hide]

Faran Kettlewhistle, Male Halfling Expert 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)15 (+2) 10 (+0)9 (-1)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp. Smoky quartz (30 gp).


Social Check DCs


Dadalan Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears just a green suit. He has a penchant for wearing a ring with an oversized emerald on his left hand. He wears his gold crest up. He has gold eyes and a green hat with a blue feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Dadalan was born in the north. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He was granted druidic powers by his dying brother.

Motivation: Meet up once more with his childhood friend; and money/treasure

Ideals: Gifted, Logical, Persistence. Bonds: Rich, Adventurer. Occupation: Locksmith

Voice: Nasally tone

Attributes [hide]

Dadalan Ghaallixirn, Male Dragonborn Barbarian 17
Medium (6'1") Dragonborn, Lawful Good (CR 17)
Armor Class 12
Hit Points 133 (17d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)8 (-1) 6 (-2)16 (+3)
Skills Nature +5
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2

Possessions: 1600 pp. Gold and ruby ring (10000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Jeweled anklet (1000 gp). Fire opal pendant on a fine gold chain (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Solid gold idol (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Black velvet mask with numerous citrines (40 gp). Jeweled gold crown (6000 gp). Old masterpiece painting (1800 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Fire opal pendant on a fine gold chain (1800 gp). Gold and topaz bottle stopper cork (1700 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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