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NPC Generator

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Advanced [show]


Emmeline Beitz, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She tends to wear a grey poncho over her likewise colored trousers and shirt. Her hair is black and very short. Her hazel eyes peer out from beneath her deerstalker grey hat.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has all her life been fascinated with writing.

History: Emmeline hails from a village terrorized by gnolls. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered gnolls who tried to eat her hand. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She wants revenge against gnolls; and someone believes her a fraud

Ideals: Philantrophist, Artistic. Bonds: Poor, Enemies. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Emmeline Beitz, Female Human Wizard 1
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)14 (+2) 17 (+3)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 60 gp.


Social Check DCs


Myria Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears very tight pants and wife beaters, though occasionally she sports a white coat. She keeps her red hair in a pixie cut. Her eyes are hazel and catlike.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a ruthless business woman, a trait she acquired from her mother.

History: She was raised in a white middle class family as the only child. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Philantrophist, Entrepeneur, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Banker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Myria Hogcollar, Female Halfling Monk 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)8 (-1) 15 (+2)7 (-2)
Skills Arcana +1, Persuasion +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. 1 Banded mail.


Social Check DCs


Grumbar Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'9" northern man, he wears baggy black pantaloons and a brown scarf. His red hair is lengthy and is close to two feet long. He has several tiny amber earrings on each ear.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Grumbar was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Disciplined. Flaws: PTSD. Bonds: Rich, Job. Occupation: Locksmith

Voice: Uses sign language

Attributes [hide]

Grumbar Quinton, Male Half-Orc Sorcerer 7
Medium (5'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)8 (-1) 10 (+0)12 (+1)
Skills Persuasion +4, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Galiena Stanton, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears professional attire. Her brown hair is slicked back into a classic pompadour. She has a tattooed face.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She comes from a rich eastern family. From her teen years she was always beautiful and desirable, so people have always doted on her. She has set out to sabotage the competition.

Motivation: She uses money and sex appeal to get what she needs; and further expansion of business

Ideals: Athletic, Passionate. Bonds: Attractive, Job, Rich. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Galiena Stanton, Female Human Barbarian 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 8 (-1)4 (-3)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. 1 Chain shirt.


Social Check DCs


Rolf Langley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has a large grey mantle and cape that has been intricately interwoven into his white robe. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted druidic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Disciplined, Gifted. Bonds: Military. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Rolf Langley, Male Human Adept 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)18 (+4) 14 (+2)18 (+4)
Skills Nature +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Undercommon, Gnome, Druidic, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 120 gp.


Social Check DCs


Shamash Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has wavy white crest. His eyes, though not visible through his cowl, are gold.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of western immigrants he idolized his mother. He worked as a nervous Assassin and found it very stressful. He has drifted from career to career and currently works as a Assassin.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Entrepeneur, Optimist, Fighting. Bonds: Immigrant, Job. Occupation: Assassin

Voice: Dutch accent

Attributes [hide]

Shamash Umbyrphrael, Male Dragonborn Rogue 14
Medium (6'7") Dragonborn, Neutral Good (CR 14)
Armor Class 12
Hit Points 74 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)17 (+3) 10 (+0)9 (-1)
Skills Investigation +8
Senses Passive Perception 10
Languages Common, Gnoll, Draconic, Sylvan
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3

Possessions: 1100 pp. Emerald (900 gp). Carnelian (50 gp). Aquamarine (1400 gp). Coral (60 gp). Rich purple corundum (900 gp). Eye agate (6 gp). Smoky quartz (50 gp). Blue quartz (6 gp). Black star sapphire (900 gp). Black star sapphire (900 gp). Rock crystal (50 gp). Black opal (900 gp). Fire opal (900 gp). Deep green spinel (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Donaar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He sports black clothing, slightly heavier than average wear. His deerstalker hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He likes to make people angry or surprised. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Donaar grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Bookbinder

Voice: Sore throat, cough

Attributes [hide]

Donaar Daardendrian, Male Dragonborn Fighter 3
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)14 (+2) 10 (+0)18 (+4)
Skills Sleight of Hand +1, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 900 sp.


Social Check DCs

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