Soveliss Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: An older man who likes to wear ponchos typically of a light blue in addition to tight pants, he is not a threatening figure. His moppish brown hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Soveliss was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.
Motivation: To prove his worth to the world; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Enemies, Job, Mentor. Occupation: Fortune-teller
Voice: Switch between two voices
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 6)
Armor Class 10
Hit Points 11 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 4 (-3) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
Possessions: 100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Old masterpiece painting (800 gp).
Sannl Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is physically well-built. Her hair is cut close to her head. She has a dull look in her green eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She would rather hide behind her crafts than deal with other people.
History: Born to a Mayor, her father struggled to pay the bills. She helped her father out around the business and became quite the natural. She now owns her own business.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Shy. Bonds: Adventurer, Job, Poor. Occupation: Hunter
Voice: Stutters
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1300 sp.
Leaf On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His cinnamon fur is unkempt and raggedy. His blue eyes dart from person to person.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He wants revenge against gnolls; and a deep hatred of gnolls
Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Enemies, Religious. Occupation: Architect
Voice: Australian accent
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Evil (CR 18)
Armor Class 12
Hit Points 78 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Druidic, Halfling, Giant
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 10000 gp. Lapis lazuli (16 gp). Black pearl (900 gp). Banded agate (16 gp). Amber (130 gp). Red spinel (130 gp). Peridot (20 gp). Iolite (20 gp). Brown-green garnet (130 gp). Chrysoberyl (130 gp). Moonstone (20 gp). Tiger eye turquoise (16 gp). Obsidian (16 gp). Alexandrite (900 gp). Malachite (16 gp). Jasper (20 gp). Rhodochrosite (16 gp). Fiery yellow corundum (600 gp). Carnelian (20 gp). Malachite (16 gp). White opal (600 gp). Amethyst (130 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp). Rose (20 gp). Lapis lazuli (16 gp). Alexandrite (900 gp). Alexandrite (900 gp). Silver pearl (130 gp). Chrysoprase (20 gp). Sard (20 gp). 1 Medium magic item. 1 Medium magic item.
Clerebold Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a faded coat and loose pants complete with deerstalker hat. His whole body is exceptionally muscular. He has done his best to style his black hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: Clerebold wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Sold as a small child to a wizard, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Clerebold was born on a far western plains where he grew up under the tutelage of his mother, an expert Junk Dealer. He left for the west, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Disciplined. Bonds: Immigrant, Attractive, Religious, Mentor. Occupation: Junk Dealer
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 60 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +5
Possessions: 500 gp. Black star sapphire (800 gp). Jet (60 gp). Obsidian (10 gp). Freshwater pearl (10 gp). Eye agate (10 gp). Blue sapphire (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sariel Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She carries with her a set of shortbows on her belt, each one with a amber on the hilt. Her white hair is lengthy and is close to two feet long. Her gray eyes are passionate and lively.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has a minor phobia of water and hates getting wet.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Due to her spouse's obsession with being a Adventurer they were divorced and she won custody of their son. She worked as a Priest, and she later adopted a second son.
Motivation: She feels threatened by others; and wants to raise her children well
Ideals: Fighting. Flaws: Fearful, Mundane. Bonds: Attractive, Family. Occupation: Priest
Voice: Slurs words
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 21 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 6 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp.
Trail Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is typically in his Sellsword uniform. He is portly but not overly obese. His fur, while still mostly beige, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. When he's not drinking or sleeping the drinks off, he's doing singing.
History: The child of eastern immigrants he idolized his mother. Trail was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Sellsword. He now owns his own business.
Motivation: Wants to open a new tavern.
Ideals: Passionate, Artistic. Bonds: Job, Immigrant. Occupation: Sellsword
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 6 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Silvo Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He wears just a white suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is still thick. His green eyes lackadaisically let the world flow into them.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Silvo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: Expand his business.
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Engraver
Voice: Whispers
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 35 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1400 gp. Rose (30 gp). Deep blue spinel (1000 gp).
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