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NPC Generator

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Advanced [show]


Melissa Nash, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her red hair is kept up in a ponytail inside a Stetson hat. This blue eyed easterner is not easily forgotten.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Depressed. Bonds: Rich, Immigrant. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Melissa Nash, Female Human Commoner 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)14 (+2) 12 (+1)11 (+0)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 45000 sp. Moss agate (11 gp). Sard (50 gp). Jade (110 gp).


Social Check DCs


Diggory Law, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a grey suit. His hair, while still mostly white, has prominent grey streaks. He has several tiny opal earrings on each ear.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is obsessed with a lost civilization.

History: He was born in a small mountains village. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Rich, Enemies, Adventurer, Nature. Occupation: Mortician

Voice: Low range voice

Attributes [hide]

Diggory Law, Male Human Commoner 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)18 (+4) 13 (+1)9 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc, Gnome, Druidic, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 80 gp.


Social Check DCs


Right-Handed Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'4" has a big stupid grin on her face most of the time. She wears a lot of dark rich colors, with gold accents. Her lavender fur is still thick. Her blue eyes dart from person to person.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born the only child of a wealthy merchant. A gifted student she started as a Shepherd, but she got bored and became a Layabout. She has been a successful dealer in antiques buying low and selling high.

Motivation: Expand her business; and further expansion of business

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Attractive, Family, Job. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Right-Handed Treat, Female Tabaxi Warrior 2
Medium (6'4") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 11 (+0)10 (+0)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Darkwood Buckler.


Social Check DCs


Caramip Pingun, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a faded coat and loose pants complete with top hat. She has a penchant for wearing a ring with an oversized topaz on her left hand. Her hair is greying and her face has many wrinkles. Her eyes, though not visible through her cowl, are blue.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She takes great joy in being the best Barrister in town.

History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barrister. She's since become an addict/alcoholic.

Motivation: Sabotage a competitor; and she is greedy

Flaws: Ugly, Addict. Bonds: Rich, Job, Nature. Occupation: Barrister

Voice: Relaxed voice

Attributes [hide]

Caramip Pingun, Female Gnome Wizard 5
Small (3'0") Gnome, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Celestial
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: Just what you see.


Social Check DCs


Neega Beverly, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is dressed in an above average manner. She keeps her auburn hair in a pixie cut. She has gleaming, smiling brown eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She also has developed a complete distrust of the Miller profession.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She then took over the family business and is one of the better Courier for hire.

Motivation: Sabotage a competitor; and she has comitted a past crime that haunts her to this day

Flaws: Selfish. Bonds: Attractive, Job, Immigrant, Criminal record. Occupation: Courier

Voice: Low rumbling, strings words together

Attributes [hide]

Neega Beverly, Female Half-Orc Warlock 7
Medium (6'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)14 (+2) 15 (+2)8 (-1)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Druidic, Halfling
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 90 pp.


Social Check DCs


Beatrice Compton, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a brown costume with the symbols of the sun god on her torso. Her hair is greying and her face has many wrinkles. Her face is scarred and worn.

Personality: Beatrice hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Beatrice took refuge in the ruined castle and found the beat up pickaxe and armor she uses now. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for her.

Ideals: Artistic, Impeccable. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Stylist

Voice: Squeaky

Attributes [hide]

Beatrice Compton, Female Human Expert 2
Medium (6'0") Human, Neutral Good (CR 2)
Armor Class 8
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)9 (-1) 15 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Elama Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears bulky violet painted plate armor. Her silver hair is long and unkept. She has several tiny amber earrings on each ear.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Elama was born in the south. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. She's also a talented Mason, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and expand her business

Ideals: Passionate, Persistence. Flaws: Ugly. Bonds: Rich, Job. Occupation: Weaver

Voice: Soft and mumbly

Attributes [hide]

Elama Arnuanna, Female Half-Elf Expert 15
Medium (4'11") Half-Elf, Chaotic Good (CR 15)
Armor Class 10
Hit Points 87 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)10 (+0) 10 (+0)15 (+2)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +5

Possessions: 3000 gp. A roughly beaten golden orb (60 gp). Gold music box (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Old masterpiece painting (1100 gp). Gold dragon comb with red garnet eye (1100 gp). Gold and topaz bottle stopper cork (1100 gp). Black velvet mask with numerous citrines (60 gp). Large well-done wool tapestry (200 gp). Solid gold idol (1000 gp). An abacus with copper, silver and gold markers (60 gp). Solid gold idol (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Old masterpiece painting (1100 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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