Chay Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is dressed in earthy colors with a red and tan handkerchief worn on his right side. He has wavy golden hair. His violet eyes peer out from beneath his small red hat.
Personality: Chay is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a logical person and will generally grow upset if things defy logic and science.
History: Chay was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To share knowledge with the world; and to be a map maker again
Ideals: Extrovert, Logical, Persistence. Bonds: Job. Occupation: Miller
Voice: pre-pubescent
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 300 gp. Rose (30 gp). Moonstone (30 gp). Moss agate (6 gp). Citrine (30 gp).
Emma Browning, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is cut close to her head. She has gleaming, smiling amber eyes.
Personality: Emma hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Gifted from a young age, Emma studied abroad. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She wants to meet her childhood hero; and she has money and likes to spend it
Ideals: Fighting, Athletic, Artistic, Gifted. Bonds: Adventurer, Rich. Occupation: Navigator
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 40 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 300 pp. Finely wrought small gold bracelet (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). A necklace of small pink pearls (1000 gp). Old masterpiece painting (1900 gp). Golden circlet with four aquamarines (1000 gp).
Lerissa Harmony, Female Tiefling [Permalink]
Personal [hide]
Description: A 4'9" eastern woman, she tends to wear a large black jacket. Her dark red hair is slicked back into a classic pompadour. Her eyes are likewise black. Her teeth are yellowed and unaligned.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Energy wise she seems alert and responsive.
History: She comes from a rich eastern family. Her father had invested heavily in several trade routes and wanted her to inherit them. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To get a good night's sleep; and she loathes her own lifestyle
Ideals: Professionalism. Flaws: Ugly, Depressed, Insomniac. Bonds: Rich, Nature. Occupation: Ploughman
Voice: Slow speaker
Attributes [hide]
Medium (4'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 220 gp. 3 Smokesticks.
Trym Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He likes to wear violet tank tops with white pants. His blonde hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Trym is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Ruler, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels kind of lost in life; and marry his sister to traveling adventurers
Flaws: Depressed. Bonds: Attractive, Family, Poor, Job. Occupation: Unemployed
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 10)
Armor Class 11
Hit Points 38 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 8 (-1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1
Possessions: 290 pp. Amber (70 gp). Deep green spinel (70 gp).
Jane Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She sports violet clothing, slightly heavier than average wear. Her black hair is cut short. Her ears are large.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She pushes her goals aggressively. She is also a coward if confronted.
History: The child of a Spice Merchant, who enjoyed hunting, Jane was taken on many hunting expeditions. A gifted student she started as a Spice Merchant, but she got bored and became a Dilettante. Being a Dilettante kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has comitted a past crime that haunts her to this day.
Flaws: Ugly, Fearful. Bonds: Criminal record, Nature, Job. Occupation: Dilettante
Voice: Raspy
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 35 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 5 (-3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: Just what you see.
Pennie Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is an epitome of beauty. Her long white hair reaches down to her waist. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She believes the world needs to unite to get rid of drow once and for all.
History: She was born the only child of a wealthy merchant. A freak accident while working with her Architect mother left her crippled. Being a Courier kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Someone believes her a fraud; and she feels that her past leaves her morally obligated to help
Ideals: Entrepeneur. Flaws: Disease. Bonds: Rich, Attractive, Criminal record, Enemies. Occupation: Courier
Voice: Relaxed voice
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 5000 sp. Blue sapphire (900 gp). Blue sapphire (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Harbek Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'11" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His chestnut hair is cut short. He has amber eyes and a brown hat with a white feather.
Personality: He has a massive crush on the younger sibling of the Sellsword who has hired him part-time. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 5 years.
Motivation: He wants revenge against drow; and sabotage a competitor
Flaws: Impulsive, Disease. Bonds: Has a crush, Job, Enemies. Occupation: Sellsword
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 30 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 8 (-1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
