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NPC Generator

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Advanced [show]


Paela Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears white painted combat armor at almost all times. Her golden hair is unkempt and raggedy. Her eyes are likewise amber.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Paela hails from a village terrorized by goblins. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes her a fraud.

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Carpenter

Voice: Laughs frequently while speaking

Attributes [hide]

Paela Copperkettle, Female Halfling Cleric 5
Small (2'10") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 15 (+2)16 (+3) 10 (+0)12 (+1)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Orc, Sylvan
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 700 gp.


Social Check DCs


Norman Heiser, Male Human [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He has silver hair. His hazel eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Norman took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and he's attracted to the pc

Flaws: Depressed, Fearful. Bonds: Nature, Has a crush. Occupation: Tailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Norman Heiser, Male Human Wizard 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Medicine +5, Religion +4
Senses Passive Perception 13
Languages Common, Auran, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 700 sp.


Social Check DCs


Cask Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'4" southern man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has done his best to style his beige fur to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is harsh and unforgiving.

History: He was born in the south, but his parents moved at a very young age to the north. He made a point of taking high paying jobs and getting most of it up front. He has built up a small fortune and can afford his own way.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Rich, Adventurer, Immigrant. Occupation: Dilettante

Voice: Mousy voice

Attributes [hide]

Cask Of Wine, Male Tabaxi Expert 2
Medium (5'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)6 (-2) 13 (+1)14 (+2)
Skills Athletics +3, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 360 gp.


Social Check DCs


John Appleton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bather does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy chestnut hair. His eyes are gray and catlike.

Personality: John wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: John was raised in a hard working conservative environment. He worked as a nervous Bather and found it very stressful. He now travels the world, in search of power and loot.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends

Ideals: Disciplined. Bonds: Job, Attractive, Adventurer. Occupation: Bather

Voice: Scandinavian accent

Attributes [hide]

John Appleton, Male Human Ranger 6
Medium (5'2") Human, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)12 (+1) 11 (+0)15 (+2)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burgell Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he very much looks the part of a Laborer. He wears his hair in dreadlocks. His hazel eyes dart from person to person to random spaces in the air.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He always tries to repair and not replace. It was this mentality that drove him into the Laborer business.

History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Laborer like his father before him.

Motivation: To be a Knight again.

Ideals: Persistence. Flaws: Selfish. Bonds: Job, Attractive, Nature. Occupation: Laborer

Voice: Eastern European accent

Attributes [hide]

Burgell Bafflestone, Male Gnome Expert 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)13 (+1) 10 (+0)18 (+4)
Skills Deception +6, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Felosial Othronus, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is cut close to her head. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and she uses money and sex appeal to get what she needs

Ideals: Artistic. Flaws: Disease, PTSD. Bonds: Attractive, Rich. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Felosial Othronus, Female Elf Sorcerer 2
Medium (4'8") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 10 (+0)17 (+3)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 400 sp.


Social Check DCs


Quilla Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: This woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her chestnut hair has been sun bleached extensively. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born in a small desert village. Through the years after Quilla was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Quilla's father didn't care for her much, and the feeling was mutual. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A rival would like her out of the picture; and she has decided she is irredeemable

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Criminal record, Nature. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

Quilla Miggledy, Female Gnome Aristocrat 2
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Gnome, Giant, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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