Alex Clayden, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. He keeps his auburn hair in a flapper bob. His brown eyes peer out from beneath his deerstalker grey hat.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to loving parents in a slum to the west. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: An old rival family wants him found; and to share knowledge with the world
Ideals: Logical, Entrepeneur. Flaws: Ugly. Bonds: Poor, Family. Occupation: Bounty Hunter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp.
Dagger Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His fur is white and very short. He is very pretty but has cold, dead eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He believes the world needs to unite to get rid of drow once and for all.
History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Dagger and his spouse have recently divorced.
Motivation: Revenge; and someone believes him a fraud
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Enemies, Poor. Occupation: Glassblower
Voice: Spits words with contempt
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 75 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon, Halfling
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 110 pp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver chalice with lapis lazuli gems (110 gp). Old masterpiece painting (1500 gp). Solid gold idol (1100 gp).
Frouse Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a faded coat and loose pants complete with Stetson hat, and is pretty ugly. His hair is red and very short. His blue eyes have a joyful gleam in them most of the time.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Frouse was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Flaws: Ugly, Depressed. Bonds: Criminal record, Poor, Adventurer. Occupation: Map Maker
Voice: Hissing voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Auran
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 130 gp.
Lilith Bright, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black collared shirt and tan skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her black hair is unkempt and raggedy. Her eyes are silver and beady.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: The child of a Sculptor, who enjoyed hunting, Lilith was taken on many hunting expeditions. A gypsy cursed her at a young age, leading to her ugly appearance. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the east.
Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Doctor
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 53 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 700 gp. Deep blue spinel (1400 gp). Deep blue spinel (1400 gp). Rose (60 gp). Tourmaline (80 gp). Pink pearl (80 gp). Rich purple corundum (700 gp). 1 Minor magic item. 1 Minor magic item.
Rieta Mute, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a robe, a symbol of the sun god around her neck, and a crossbow on her belt. She has dyed her greying brown hair a little too much giving a sharp brown color. Her silver eyes peer out from beneath her top black hat.
Personality: Her tongue was cut out and she uses sign language. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She moves from town to town, unable to find a place to settle.
Motivation: She is greedy.
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Butcher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 52 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 50 pp. Jasper (50 gp). Lapis lazuli (11 gp). Chrysoprase (50 gp). Onyx (50 gp). Jade (70 gp).
Andraste Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears yellow trousers with green and white striped suspenders. She wears various colorful collared shirts. Her hair is silver and very short. Her green eyes dart from person to person.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She pushes her goals aggressively. She is also a coward if confronted.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She helped her father out around the business and became quite the natural. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg; and to be a sage again
Ideals: Athletic, Disciplined. Flaws: Fearful. Bonds: Immigrant, Job. Occupation: Mayor
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Ar-Karo Hailey, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears dull white sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His auburn hair is smooth and relatively long. His hazel eyes lackadaisically let the world flow into them.
Personality: He is very quiet and rarely speaks above a whisper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to loving parents in a slum to the south. Through the years after Ar-Karo was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Ar-Karo's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Nature, Poor. Occupation: Glassblower
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 11)
Armor Class 13
Hit Points 45 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Infernal
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 13000 sp.
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