Windy Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He sports brown clothing, slightly heavier than average wear. He has dyed his greying beige fur a little too much giving a sharp beige color. His eyes are a pleasant amber.
Personality: He loves telling others what to do and how they should feel about things. He is a very good compulsive liar and kleptomaniac.
History: He served in the navy to pay for his family's outstanding loans. Windy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to trick people and travel the world for free.
Motivation: He has passion for adventuring and risk; and a rival would like him out of the picture
Ideals: Opinionated. Bonds: Criminal record, Military, Nature, Adventurer. Occupation: Sage
Voice: Sensual and smooth
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 59 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Giant, Elven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1600 gp. Hematite (5 gp). Star rose quartz (30 gp). Eye agate (5 gp). Blue quartz (5 gp). Chrysoprase (30 gp).
Eleanor Shipley, Female Human [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has shaved her head bald. She wears round tiny glasses practically rammed into her face.
Personality: She never swears and excessively uses polite adverbs when speaking. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Eleanor was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She's also a talented Laborer, but doesn't like to broadcast it.
Motivation: Expand her business; and to be a laborer again
Ideals: Optimist. Flaws: Fearful, Ugly. Bonds: Job. Occupation: Bather
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 8 (-1) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 50 gp.
Peter Ridley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. He keeps his chestnut hair in a flapper bob. His eyes, though not visible through his cowl, are blue.
Personality: He speaks before he thinks and is too direct. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Peter was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He tends to his Navigator job now, and dutifully fulfills any obligations he has.
Motivation: He is compelled to act according to his religious beliefs; and further expansion of business
Flaws: Impulsive, PTSD. Bonds: Attractive, Job, Religious. Occupation: Navigator
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 70 gp. Coral (160 gp).
Delebean Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'6" has a big stupid grin on his face most of the time. He wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is cut close to his head. His eyes are likewise blue.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a minor phobia of water and hates getting wet.
History: The child of southern immigrants he idolized his mother. He worked as a nervous Sailor and found it very stressful. He now owns his own business.
Motivation: He feels threatened by others; and he has money and likes to spend it
Flaws: Fearful. Bonds: Rich, Attractive, Immigrant, Job. Occupation: Sailor
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Bertram Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears very tight pants and wife beaters, though occasionally he sports a white coat. He has a small bristly mustache and wavy white hair. His blue unseeing eyes seem to look past you.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist, Opinionated. Flaws: Disease. Bonds: Poor. Occupation: Banker
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 14)
Armor Class 13
Hit Points 74 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 19 (+4) | 16 (+3) | 17 (+3) |
Senses Passive Perception 18
Languages Common, Halfling, Elven, Sylvan, Druidic, Celestial
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 5000 gp. Red garnet (150 gp). Eye agate (9 gp). Red garnet (150 gp). Lapis lazuli (9 gp). Violet garnet (800 gp). Jade (150 gp). Pink diamond (3000 gp). Peridot (70 gp). Azurite (9 gp). White pearl (150 gp). Black opal (1400 gp). Violet garnet (800 gp). Banded agate (9 gp).
Suhnae Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With bright silver hair and a scraggly beard. His eyes are green.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is used to getting what he wants. In part because he is a meticulous planner.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Suhnae took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Ideals: Joker, Professionalism. Bonds: Rich, Nature, Slave. Occupation: Locksmith
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Half-Plate. 1 Banded mail.
Dynamic Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears pastel trousers with white and black striped suspenders. She wears various colorful collared shirts. She carries a battered whip and tarnished morningstar as well. Her fur is cut close to her head. She has several tiny sapphire earrings on each ear.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: She was born blind and as such lacked many opportunities for work. Her father had invested heavily in several trade routes and wanted her to inherit them. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Someone believes her a fraud; and she is greedy
Ideals: Fighting. Flaws: Disease. Bonds: Rich, Job, Enemies. Occupation: Baker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 8)
Armor Class 13
Hit Points 46 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3
Possessions: Just what you see.
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