Kilia Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She prefers to wear flannel. Her long red hair reaches down to her waist. Her brown eyes dart from person to person to random spaces in the air.
Personality: She is mildly Dwarf supremacist, though she does not identify as such. She uses divination through singing.
History: She was born several months after her father was called into army service. While studying, she fell in love. They married and had a son. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Military, In love. Occupation: Barrister
Voice: Scandinavian accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Undercommon, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
Possessions: 110 gp.
Traulam Horineth, Female Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is wearing a long, blue, dusty cloak. Her blonde hair is matted, messy, and big. She wears large thick round spectacles.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Born in the east her family was never financially stable. Traulam was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac
Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Poor, Religious, Criminal record. Occupation: Farmer
Voice: Russian accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 600 gp.
Skak Colby, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a white and brown handkerchief worn on his left side. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a small toy that he constantly fidgets with.
History: Sold as a small child to a wizard, Skak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Beggar, but he got bored and became a Fortune-teller. He got away from his former life and has fallen to alcoholism.
Motivation: To clean up the streets; and he is unsatisfied with his job
Flaws: Ugly, Addict. Bonds: Mentor, Job, Guardian. Occupation: Fortune-teller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1 Minor magic item.
Arumawann Nackle, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his blonde hair up. His eyes are a pleasant brown.
Personality: Prone to second guessing himself, he comes off as nervous. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was always a brilliant, if unscrupulous mind. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Logical. Flaws: Shy, Insane. Bonds: Attractive, Rich. Occupation: Barber
Voice: Jittery and nervous
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 63 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Onyx (50 gp). Smoky quartz (50 gp). Black star sapphire (800 gp). Black pearl (1200 gp). Moonstone (50 gp). Banded agate (4 gp). Rose (50 gp). 1 Medium magic item.
Georgina Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Beneath her clothing is a huge mess of scar tissue. Her hair is always cut to a buzz. She wears a mask on her face.
Personality: She likes to make people angry or surprised. Animals are drawn to her, and she is able to talk to them.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her psionic abilities were realized during a raid on her village. She has since lost track of the people in her past.
Motivation: She feels the way she acts is they only way to get by in the world; and to reunite with her absent father
Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Slave, Immigrant, Family. Occupation: Guard
Voice: Raspy
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 51 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 7 (-2) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 800 gp. Smoky quartz (20 gp). Onyx (20 gp). Red-brown spinel (120 gp).
Gimble Welber, Male Gnome [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. His hair is always cut to a buzz. He has amber eyes and a blue hat with a green feather.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a great chef.
History: Gimble was raised in a hard working conservative environment. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. Some 6 years later his spouse died after the birth of his son. Heartbroken, Gimble never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a courier and was forced into it by his family
Ideals: Optimist, Gifted. Bonds: Job, In love, Family. Occupation: Courier
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Orc
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Elysande Milton, Female Human [Permalink]
Personal [hide]
Description: She dresses like a well dressed Farmer does, and she perpetually has her axe ready. She sports black long hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born to a pair of adventurers, Elysande grew up listening to her father's many stories. When Elysande reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting. Bonds: Job, Attractive, Adventurer, Military. Occupation: Farmer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!
