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NPC Generator

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Advanced [show]


Kasdeya Subtlety, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a well pressed and immaculate suit (or dress). Her hair, while still mostly dark red, has prominent grey streaks. Her black eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She works hard and plays hard.

History: She comes from a rich southern family. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Revenge; and she is greedy

Flaws: Addict, Shy, Hedonist. Bonds: Rich, Nature. Occupation: Stableman

Voice: French accent

Attributes [hide]

Kasdeya Subtlety, Female Tiefling Adept 6
Medium (4'11") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)8 (-1) 13 (+1)12 (+1)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 20 pp. Amber (160 gp). Chrysoberyl (160 gp). Amber (160 gp).


Social Check DCs


Delebean Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears silk and lounges about seductively. He has moderate length chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist. Flaws: Insane, Shy. Bonds: Attractive, Poor. Occupation: Spy

Voice: Low rumbling, strings words together

Attributes [hide]

Delebean Folkor, Male Gnome Barbarian 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 17 (+3)13 (+1) 4 (-3)10 (+0)
Skills Deception +2, Survival -1
Senses Passive Perception 7
Languages Common, Gnome, Giant
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Nella Alby, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a simple white robe with black stripes complete with hood, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'4" when asserting herself. Her blonde hair is knotted and matted. Her green eyes have a joyful gleam in them most of the time.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She used her abilities to trick people and travel the world for free.

Motivation: To unite with her sister; and marry her sister to traveling adventurers

Ideals: Impeccable. Flaws: Forgetful. Bonds: Nature, Criminal record, Family. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Nella Alby, Female Half-Orc Aristocrat 6
Medium (6'4") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)12 (+1) 11 (+0)12 (+1)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Orc, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Godfrey Ramsay, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is cut short with large spiked bangs in the front. His brown eyes are passionate and lively.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Logical. Bonds: Rich, Family, Religious. Occupation: Shipwright

Voice: Boston accent

Attributes [hide]

Godfrey Ramsay, Male Human Commoner 11
Medium (5'5") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 29 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 14 (+2)14 (+2)
Skills Animal Handling +6, Investigation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 2700 gp. Deep blue spinel (800 gp). Tourmaline (90 gp). Silver pearl (90 gp). Golden yellow topaz (800 gp). Rock crystal (20 gp). Freshwater pearl (12 gp). Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Artin Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many green ritualistic tattoos. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her blonde hair is greasy and uncared for. This amber eyed easterner is not easily forgotten.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is frequently practicing swordplay.

History: She was born the only child of a wealthy merchant. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She loathes her own lifestyle; and she wants revenge against gnolls

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Military, Enemies. Occupation: Blacksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Artin Eversharp, Female Dwarf Rogue 6
Medium (3'9") Dwarf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)9 (-1) 16 (+3)17 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 70 pp. Aquamarine (700 gp). Onyx (60 gp). Blue quartz (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ortegar Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a fine chain shirt which he covers with red colored cloaks and clothing. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is unkempt and raggedy. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born several months after his mother was called into army service. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: To be a Miller again; and expand his business

Flaws: Ugly. Bonds: Slave, Poor, Job, Military. Occupation: Fortune-teller

Voice: Squeaky

Attributes [hide]

Ortegar Goodbarrel, Male Halfling Warlock 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 18 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)9 (-1) 18 (+4)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Iolite (40 gp).


Social Check DCs


Conrad Chatham, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, yellow shirt, and brown tie. His hair is short and red. His green eyes peer out from beneath his top brown hat.

Personality: He has always had a great fascination with Tabaxi culture. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born into a rich family. He helped his mother out around the business and became quite the natural. He became a Barrister soon after.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Extrovert. Flaws: Racist. Bonds: Rich, Job, Has a crush. Occupation: Barrister

Voice: Sore throat, cough

Attributes [hide]

Conrad Chatham, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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