Williamina Pickering, Female Human [Permalink]
Personal [hide]
Description: She wears suspenders and brown workpants. Her shirt is pastel, and she wears a heavy brown leather apron most of the time. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her red hair is cut short with large spiked bangs in the front. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She dislikes all the random violence that takes place in the north. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was raised in a mountains tribe. Her first spouse was a Tailor, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her sister's freedom.
Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult; and to be a tailor again
Ideals: Pacifist. Bonds: Military, Nature, Family, Job. Occupation: Glassblower
Voice: Soothing and warm
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 7000 sp.
Oriax Loathe, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. He has a moderate pudge and is not very fit. He has brown hair. He has gold eyes and a green hat with a brown feather.
Personality: He is calm most of the time but flees social interaction. He is a great chef.
History: Born to a pair of adventurers, Oriax grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Mortician soon after.
Motivation: A strong sense of loyalty to Tiefling people; and tiefling compassion
Ideals: Gifted. Flaws: Shy, Racist. Bonds: Adventurer, Job. Occupation: Mortician
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 57 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 18 (+4) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 90 pp. Banded agate (14 gp). Sard (30 gp). Deep blue spinel (400 gp). Banded agate (14 gp). 1 Minor magic item. 1 Minor magic item.
Right-Handed Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'9" and dresses like a well dressed Merchant does. His right leg appears badly burned and disfigured. He wears a colorful flower in his gray fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. When Right-Handed reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Artistic. Bonds: Job, Attractive, Military. Occupation: Merchant
Voice: Slurs words
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 12 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Halfling, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 600 gp. Silver comb with moonstones (500 gp). Jeweled electrum ring (3000 gp).
Cimer Sanctuary, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. He keeps his long blue hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He always tries to repair and not replace. It was this mentality that drove him into the Courier business.
History: He was born blind and as such lacked many opportunities for work. When Cimer reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Optimist, Persistence. Flaws: Insomniac, Disease. Bonds: Military. Occupation: Courier
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Ûkrom Rowley, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He wears a white vest and prefers red and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is unkempt and raggedy. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of northern immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. After a long history of fighting, Ûkrom and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Barkeep
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 5)
Armor Class 12
Hit Points 57 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. Rhodochrosite (16 gp).
Donella Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She tends to wear a blue poncho over her likewise colored trousers and shirt. Her attire stands in sharp contrast to her sickle, which is beautifully polished and possesses an ornate carving of a rose on it. Her tied-back hair is golden. Her gray eyes are slightly larger than normal.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. A true patriot, Donella would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She found a children's book about a Gnome Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to have a good time and be beloved; and she wants to meet her childhood hero
Ideals: Optimist. Flaws: Shy. Bonds: Military, Immigrant, Adventurer. Occupation: Spy
Voice: Booming voice
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 15
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 18 (+4) | 14 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Dwarven, Ignan
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 1000 cp. Moonstone (20 gp).
Skamos Knack, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears a simple green robe with yellow stripes complete with hood and is in decent physical shape. He has moderate length silver hair. He has a dull look in his black eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born in a small island village. He helped his mother out around the business and became quite the natural. He has never given up on his painting dream.
Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern
Ideals: Optimist, Artistic. Bonds: Nature, Job, Adventurer. Occupation: Dyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
Possessions: 1000 sp. 1 Simple lock. 1 Disguise kit. 1 Spyglass. 1 Masterwork Musical instrument.
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Their contribution stands as a beacon of hope for all adventurers!
