Torbera Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman is wearing the road beaten gear of a warrior. Her auburn hair is lengthy. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is lazy, self-centered, vain, and jealous.
History: Born in a small village she learned the ways of the warrior from her mother. From there she went from mercenary job to mercenary job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Torbera fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many orcs want her driven away; and someone believes her a fraud
Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Adventurer, Enemies. Occupation: Tanner
Voice: Sore throat, cough
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 340 gp.
Andram Temperance, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He wears his purple hair up. His ears are large.
Personality: Andram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He takes great joy in being the best Soapmaker in town.
History: Andram was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Soapmaker job now, and dutifully fulfills any obligations he has.
Motivation: An old rival family wants him found; and to be a laborer again
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Soapmaker
Voice: Irish accent
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 6000 cp. Azurite (6 gp).
Jillian Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her red hair is cut short with large spiked bangs in the front. Her blue eyes are slightly larger than normal.
Personality: Eccentric and domineering, Jillian will drive conversation. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A few years later when the south was not economically sound they moved to her current location. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and her spouse's relatives view her with great suspicion
Ideals: Extrovert, Justice, Gifted. Flaws: Insane. Bonds: Immigrant. Occupation: Roofer
Voice: Creaky witch voice
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 17 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Druidic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 60000 cp.
Mamnen Murder, Male Tiefling [Permalink]
Personal [hide]
Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his crossbow. He has styled his dark red hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Mamnen was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his old friends
Ideals: Impeccable. Bonds: Adventurer, Poor, Family. Occupation: Glassblower
Voice: Russian accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 33 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Celestial, Goblin
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 500 gp. Fire opal (1200 gp). Lapis lazuli (5 gp).
Donaar Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is typically in his Fortune-teller uniform. He has dyed his greying white crest a little too much giving a sharp white color. He tend to wears goggles to shield his eyes.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is obsessed with finding treasure.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now owns his own business.
Motivation: He has passion for adventuring and risk; and expand his business
Ideals: Artistic. Bonds: Job, Immigrant, Adventurer, Religious. Occupation: Fortune-teller
Voice: Booming voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 38 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Infernal, Goblin
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: Eye agate (8 gp).
Feldûsh Birkenhead, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a white feathered hat and white clothes. He wears a colorful flower in his brown hair. His hazel eyes lackadaisically let the world flow into them.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to make almost anything out of random pieces of junk.
History: He got into the Apothecary business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He has built up a small fortune and can afford his own way.
Motivation: Sabotage a competitor; and he has a crush on the local slave trader
Ideals: Gifted. Bonds: Attractive, Job, Rich, Has a crush. Occupation: Apothecary
Voice: Boston accent
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 51 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 6 (-2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
Possessions: 300 pp. 1 Medium magic item.
Tordek Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. He has shaved his head bald. His green eyes have a joyful gleam in them most of the time.
Personality: He will rave to anyone who will listen. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born on a small isolated farm. He worked as a nervous Farmer and found it very stressful. He has recently gotten a pet goose that steals things from people.
Motivation: He has a crush on the local Doctor; and he wants to get laid
Flaws: Insane. Bonds: Criminal record, Nature, Job, Has a crush. Occupation: Farmer
Voice: Irish accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 190 gp. Silver comb with moonstones (500 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
