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NPC Generator

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Advanced [show]


Erdan Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tight fitting blue shirt and pants. His chestnut hair is still thick. This violet eyed westerner is not easily forgotten.

Personality: He is extraordinarily eccentric. Further he is a bit of a stoner and is frequently out of it.

History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.

Motivation: He loathes his own lifestyle; and he has a rivalry with the church that dominates his actions

Flaws: Insane, Addict, Disease, Depressed. Bonds: Religious. Occupation: Engraver

Voice: growls and snarls, animalistic

Attributes [hide]

Erdan Caphaxath, Male Elf Wizard 9
Medium (5'1") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 7 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 7 (-2)13 (+1) 15 (+2)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: White opal (700 gp). Jasper (50 gp). Deep blue spinel (600 gp). Blue quartz (12 gp). Amber (100 gp). Rhodochrosite (12 gp). Lapis lazuli (12 gp). Fire opal (700 gp).


Social Check DCs


Raymond Pinkerton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man is dressed in an above average manner. His red hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His tongue was cut out and he uses sign language. When he's not drinking or sleeping the drinks off, he's doing music.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his music dream.

Motivation: To get a good night's sleep.

Ideals: Artistic. Flaws: Insomniac, Disease. Bonds: Attractive, Mentor. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Raymond Pinkerton, Male Human Sorcerer 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)8 (-1) 10 (+0)12 (+1)
Skills History +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Finely wrought small gold bracelet (100 gp).


Social Check DCs


Menny Folkor, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman tends to wear a blue poncho over her likewise colored trousers and shirt, and a wedding ring on her right hand. Her long silver hair is drawn into a two foot long braid. She wears a mask on her face.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village she learned the ways of the warrior from her father. She struck it rich when she found rare goods in large quantities. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Logical, Fighting. Flaws: Selfish. Bonds: In love, Rich. Occupation: Shepherd

Voice: Whispers

Attributes [hide]

Menny Folkor, Female Gnome Warrior 14
Small (3'0") Gnome, Lawful Good (CR 14)
Armor Class 11
Hit Points 91 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 12 (+1)7 (-2) 17 (+3)11 (+0)
Skills Arcana +3, Perception +8
Senses Passive Perception 18
Languages Common, Gnome
Attacks Melee +2 / 4d6-3, Ranged +5 / 4d6+0, Grapple +0

Possessions: 4000 gp. Iolite (60 gp). Eye agate (13 gp). Obsidian (13 gp). White opal (800 gp). Zircon (60 gp). Alexandrite (1000 gp). Silver pearl (40 gp). Pink pearl (40 gp). White pearl (40 gp). Black star sapphire (800 gp). Sardonyx (60 gp). Jasper (60 gp). Obsidian (13 gp). Freshwater pearl (13 gp). Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tomph Reed, Female Half-Orc [Permalink]

Personal [hide]

Description: This slender woman stands about 5'5". She wears tight fighting clothing, which leaves very little to the imagination. She has chestnut hair. Her ears are large.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She served in the navy to pay for her family's outstanding loans. Like her mother and her sister before her, after school she went straight into learning to become a Fletcher. She tends to her Fletcher job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business.

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Job, Military. Occupation: Fletcher

Voice: Eastern European accent

Attributes [hide]

Tomph Reed, Female Half-Orc Paladin 7
Medium (5'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 8
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)6 (-2) 12 (+1)11 (+0) 16 (+3)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +1 / 2d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 12000 sp.


Social Check DCs


Greeba Abram, Female Half-Orc [Permalink]

Personal [hide]

Description: A 5'3" southern woman, she is wearing a perfectly clean shirt and pair of pants. Her silver hair is kept up in a ponytail inside a Stetson hat. She wears round tiny glasses practically rammed into her face.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Flattery will make her almost putty in your hands.

History: Greeba was born in the south. At a young age she loved to build and create. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Someone believes her a fraud; and to reunite with her old friends

Ideals: Optimist, Persistence. Flaws: Selfish. Bonds: Attractive, Adventurer, Enemies. Occupation: Barber

Voice: Slurs words

Attributes [hide]

Greeba Abram, Female Half-Orc Expert 4
Medium (5'3") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 13 (+1)11 (+0) 8 (-1)8 (-1)
Skills Animal Handling +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp. Iolite (70 gp).


Social Check DCs


Tiaathque Eathalena, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tattered old clothes. She keeps her white hair in a pixie cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, she has a hard time making friends. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Tiaathque Eathalena, Female Elf Commoner 1
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Smokesticks.


Social Check DCs


Jak Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, white cloak. He has done his best to style his chestnut hair to look like a famous performer. His skin is flawless and his violet eyes scan people very quickly.

Personality: Aggressive, abrasive, and angry, Jak embodies much of what other species detest in the Halflings. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school before completing his studies. He has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Rich, Adventurer. Occupation: Adventurer

Voice: Switch between two voices

Attributes [hide]

Jak Kettlewhistle, Male Halfling Commoner 8
Small (3'2") Halfling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 14 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +5, History +5
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +5

Possessions: 2000 sp.


Social Check DCs

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