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NPC Generator

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Advanced [show]


Alice Nash, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. Her golden hair is wavy and long. Her thin eyebrows rest above her beady violet eyes.

Personality: Overbrimming with self-confidence, Alice isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Alice was born in the north. At a young age she loved to build and create. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has achieved small success as a Apothecary.

Motivation: Seeks redemption; and she has decided she is irredeemable

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Immigrant, Job, Criminal record. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Alice Nash, Female Human Rogue 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 15 (+2)6 (-2)
Skills Religion +6, Stealth +5
Senses Passive Perception 12
Languages Common, Terran, Halfling, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Orianna Dread, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears green trousers with grey and white striped suspenders. She wears various colorful collared shirts. She wears her purple hair up. Her fierce white eyes like to dwell on things.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is able to fit into much smaller and tighter spaces than normal.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She was granted divine powers by her dying sister.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Athletic, Gifted. Flaws: Secretive. Bonds: Religious, Debt. Occupation: Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Orianna Dread, Female Tiefling Monk 2
Medium (5'6") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)18 (+4) 14 (+2)13 (+1)
Skills Arcana +6, Stealth +3
Senses Passive Perception 12
Languages Common, Abyssal, Celestial, Orc, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 330 gp. Amber (100 gp).


Social Check DCs


Windy Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears a brown vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His right hand appears badly burned and disfigured. His yellow fur is kept up in a ponytail inside a broad hat. His copper unseeing eyes seem to look past you.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Windy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Revenge; and he wants revenge against gnolls

Flaws: Ugly, Disease. Bonds: Nature, Enemies. Occupation: Healer

Voice: Speaks with squeezed throat

Attributes [hide]

Windy Treat, Male Tabaxi Ranger 10
Medium (6'6") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 41 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)12 (+1) 12 (+1)18 (+4)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 2300 gp.


Social Check DCs


William Clapham, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown armored body suit, with a simple violet line shooting up and back down. His hair is white, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To find somewhere to settle down.

Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

William Clapham, Male Human Bard 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 5 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 5 (-3)10 (+0) 9 (-1)14 (+2)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jo Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'1" and wears a custom-built plate barding that's adorned with white lining and desert motifs. Her white hair is kept up in a ponytail inside a broad hat. Her otherwise smooth face is marked with small tiny scars.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born to a pair of adventurers, Jo grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Doesn't want to be a Slave Trader and was forced into it by her family.

Flaws: Greedy. Bonds: Family, Adventurer, In love. Occupation: Slave Trader

Voice: Sore throat, cough

Attributes [hide]

Jo Sunmeadow, Female Halfling Aristocrat 5
Small (3'1") Halfling, Lawful Good (CR 5)
Armor Class 11
Hit Points 18 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 9 (-1)6 (-2)
Skills Athletics +3, Intimidation +1
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +1

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Carved bone or ivory statuette (20 gp).


Social Check DCs


Egelina Kendall, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a simple burlap shirt and baggy pants. She conceals her rapier with her veritable burlap sack of a shirt. She is an epitome of beauty. She wears her auburn hair up in a very large beehive style do. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to make people angry or surprised. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: The child of a Shepherd, who enjoyed hunting, Egelina was taken on many hunting expeditions. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the north; and she has a rivalry with the church that dominates her actions

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature, Religious. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Egelina Kendall, Female Human Paladin 1
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)9 (-1) 10 (+0)10 (+0)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 700 sp.


Social Check DCs


Arannis Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a yellow tunic with white highlights, and long violet pants that bunch up around his shoes, and a wedding ring on his right hand. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are likewise violet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Arannis was born in the north. At a young age he loved to build and create. His parents enrolled him in a Wizard school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: In love, Military, Enemies. Occupation: Cook

Voice: Speaks with back of mouth

Attributes [hide]

Arannis Caerdonel, Male Half-Elf Wizard 5
Medium (5'2") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 600 gp. Pink pearl (120 gp). Lapis lazuli (12 gp).


Social Check DCs

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