Eldeth Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her skin is fair and her fingers are delicate and long. Her hair is cut close to her head. Her violet eyes peer out from beneath her small grey hat.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Eldeth was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Gardener. She now travels the world, in search of power and loot.
Motivation: She's looking for her big break.
Ideals: Impeccable. Flaws: Impulsive. Bonds: Adventurer, Job. Occupation: Gardener
Voice: Indian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 7 Acid flasks.
Left-Handed Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft violet waves gently in the breeze. His wide-brimmed hat is riddled with cuts and holes. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He was born a particularly ugly child, much to the horror of his parents. He moved out north to avoid the crime he committed. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Left-Handed fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Criminal record, Enemies. Occupation: Sailor
Voice: Australian accent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 18 (+4) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 47000 sp. 1 Minor magic item.
Gynnie Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She wears many layers of old clothing at all times. She has a hunchback. She has wavy auburn hair. Her eyes are a pleasant hazel.
Personality: Prone to second guessing herself, she comes off as nervous. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of a Performer, who enjoyed hunting, Gynnie was taken on many hunting expeditions. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Nature. Occupation: Bounty Hunter
Voice: Low and grunting
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 32 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Dwarven, Celestial
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp.
Oriax Doom, Male Tiefling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. His whole body is exceptionally muscular. He has moderate length silver hair. His thin eyebrows rest above his beady gold eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has all his life been fascinated with writing.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Beggar
Voice: Nasally tone
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 9 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 9 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +8
Possessions: 3000 sp. Aquamarine (1100 gp). Alexandrite (1100 gp). 1 Minor magic item.
Theodoric Romeo, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears yellow leather gloves, a yellow jacket, and tight pants. He keeps his long silver hair kept up in a rat tail. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is calm most of the time but flees social interaction. He is frequently practicing swordplay.
History: Theodoric was raised in a hard working conservative environment. A gifted student he started as a Map Maker, but he got bored and became a Guard. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their daughter. He worked as a Guard, and he later adopted a second daughter.
Motivation: Marry his sister to traveling adventurers; and he feels threatened by others
Flaws: Shy, Fearful. Bonds: Military, Job, Family. Occupation: Guard
Voice: Whispers
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Fargrim Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with broad hat. His black hair is heavily combed to the left. His eyes are amber and catlike.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a logical person and will generally grow upset if things defy logic and science.
History: Fargrim was born in the east. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Interpreter for hire.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Logical, Persistence. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Interpreter
Voice: Smoker's lung
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. Citrine (40 gp).
Jocelyn Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears many layers of old clothing at all times. His hair is white and curly. His violet eyes dart from person to person to random spaces in the air.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the east to a Server, Jocelyn learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark
Flaws: Ugly, Impulsive, PTSD. Bonds: Poor, Adventurer, Job. Occupation: Server
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 14)
Armor Class 11
Hit Points 88 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 3000 gp. Fiery yellow corundum (1500 gp). Red garnet (120 gp). Jasper (40 gp). Black star sapphire (1500 gp). Black opal (1500 gp). Chrysoberyl (120 gp). Blue sapphire (1500 gp). Coral (120 gp). Aquamarine (600 gp). Red garnet (120 gp). Azurite (7 gp). Rich purple corundum (1500 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
