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NPC Generator

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Advanced [show]


Euphemia Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her golden hair, when down, is lengthy. Her green eyes lackadaisically let the world flow into them.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Euphemia hails from a village terrorized by giants. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Euphemia took refuge in the large cave and found the beat up crossbow and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by giants. Euphemia was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: She is terrified, and will act out of fear; and revenge

Ideals: Philantrophist. Flaws: Shy, Fearful. Bonds: Enemies, Nature. Occupation: Butcher

Voice: Posh accent

Attributes [hide]

Euphemia Quickstep, Female Halfling Aristocrat 11
Small (2'8") Halfling, Lawful Evil (CR 11)
Armor Class 14
Hit Points 83 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)14 (+2) 16 (+3)13 (+1)
Skills Insight +7, Nature +6
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Abyssal
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norsko Enfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. His long blonde hair is drawn into a two foot long braid. His eyes are a pleasant hazel.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He would rather hide behind his crafts than deal with other people.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 17th year, his parents were killed by a illithids raid, leaving Norsko alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and someone believes him a fraud

Ideals: Artistic. Flaws: Shy, Mundane, Disease. Bonds: Attractive, Enemies. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Norsko Enfield, Male Half-Orc Rogue 7
Medium (6'0") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 12 (+1)6 (-2)
Skills Athletics +3, Deception +1
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Aquan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp. Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Alby, Male Human [Permalink]

Personal [hide]

Description: An older man who very much looks the part of a Performer, he is not a threatening figure. His chestnut hair is still thick. His gray eyes lackadaisically let the world flow into them.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. His first spouse was a Sage, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.

Motivation: Find a way to reverse the transformation of his sister; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Addict. Bonds: Job, Attractive, Family. Occupation: Performer

Voice: Slow speaker

Attributes [hide]

Charles Alby, Male Human Expert 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)6 (-2) 13 (+1)6 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 200 sp. Silver pearl (150 gp). 1 Breastplate.


Social Check DCs


Dadalan Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy gold crest. He wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. His gold crest is drawn into a tight pony tail with a card scrunchie. He has a dull look in his red eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Dadalan lived on a farm with his father, near the main road leading to a nearby town. Dadalan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Flaws: Ugly. Bonds: Rich, Criminal record, Family, Adventurer. Occupation: Navigator

Voice: Squeaky

Attributes [hide]

Dadalan Pfaphnyrennish, Male Dragonborn Bard 2
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)13 (+1) 11 (+0)9 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 1300 sp.


Social Check DCs


Bilbron Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. With a patchy golden beard and wild golden hair. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Rich, Criminal record. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Bilbron Waggletop, Male Gnome Expert 12
Small (3'4") Gnome, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 90 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)12 (+1) 9 (-1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. Gold and topaz bottle stopper cork (900 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Gold and topaz bottle stopper cork (900 gp). Gold and topaz bottle stopper cork (900 gp). Old masterpiece painting (600 gp). Cloth of gold vestments (70 gp). A roughly beaten golden orb (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tervaround Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a tight fitting blue shirt and pants. Her whole body is exceptionally muscular. Her chestnut hair is lengthy. She has a dull look in her blue eyes.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Sold as a small child to a necromancer, Tervaround was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She struck it rich when she found rare goods in large quantities. She moves from town to town, unable to find a place to settle.

Motivation: Many brigands want her driven away.

Ideals: Optimist. Bonds: Immigrant, Enemies, Mentor, Rich. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

Tervaround Ironhide, Female Gnome Barbarian 5
Small (3'0") Gnome, Lawful Evil (CR 5)
Armor Class 15
Hit Points 54 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)16 (+3) 13 (+1)15 (+2)
Skills Arcana +6, Athletics +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Gnoll, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Breeden, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a long chestnut beard, and similarly colored long hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Justice, Philantrophist, Artistic. Bonds: Rich, Attractive. Occupation: Sellsword

Voice: Slurs words

Attributes [hide]

Wymar Breeden, Male Human Sorcerer 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)11 (+0) 8 (-1)16 (+3)
Skills Athletics +1, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 600 gp. Alexandrite (1200 gp). Star rose quartz (70 gp). Emerald (1200 gp). 1 Minor magic item.


Social Check DCs

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