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Advanced [show]


Ghash Hailey, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. With bright blonde hair and a scraggly beard. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is almost excessively polite to everyone, even when angry. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a criminal king-pin and mafia family He found a children's book about a Half-Orc Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Justice. Flaws: Shy. Bonds: Adventurer, Attractive, Criminal record. Occupation: Junk Dealer

Voice: Low rumbling, strings words together

Attributes [hide]

Ghash Hailey, Male Half-Orc Fighter 1
Medium (5'6") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)9 (-1) 10 (+0)5 (-3)
Skills Acrobatics +4, Intimidation -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Avice Redfield, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her skin is also unnaturally pale. Her brown hair is cut short. Her face is scarred and worn.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. As long as the job gets done she does not care how it got done.

History: Avice hails from a village terrorized by giants. Her family was turned out during the war. She and her family wandered south to less war torn lands. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Professionalism. Flaws: Ugly, Antagonistic, PTSD. Bonds: Enemies. Occupation: Bowyer

Voice: Hollow voice

Attributes [hide]

Avice Redfield, Female Human Cleric 7
Medium (5'5") Human, Lawful Evil (CR 7)
Armor Class 13
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 900 gp. Freshwater pearl (5 gp). Malachite (5 gp). Onyx (70 gp). Sardonyx (70 gp). 1 Minor magic item.


Social Check DCs


Anbera Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is wearing a long, grey, dusty cloak. She wears her golden hair up. Her eyes are amber.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born in the south. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. She was granted divine powers by her dying sister.

Motivation: Balancing her hectic life and new Dyer responsibilities is difficult; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Immigrant, In love. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Anbera Helcral, Female Dwarf Paladin 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 9000 cp. Brown-green garnet (160 gp). Lapis lazuli (5 gp).


Social Check DCs


Jarsali Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a yellow vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her yellow boots flare out at the collars. Her black hair, when down, is lengthy. She wears a mask on her face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She pushes her goals aggressively. She is also a coward if confronted.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.

Motivation: To clean up the streets; and wants to raise her children well

Ideals: Gifted. Flaws: Fearful. Bonds: Immigrant, Family, Guardian. Occupation: Animal Trainer

Voice: Voice breaks

Attributes [hide]

Jarsali Martell, Female Half-Elf Druid 4
Medium (4'11") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)17 (+3) 9 (-1)14 (+2)
Skills Arcana +5, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Giant, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Red spinel (110 gp). 1 Minor magic item.


Social Check DCs


Avelina Brady, Female Human [Permalink]

Personal [hide]

Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her hair is golden and curly. She wears a mask on her face.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Flattery will make her almost putty in your hands.

History: She was born at the edge of vast forest. Avelina liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She ran away from her former home and has been making her living as a Barrister for the past few years.

Motivation: Wants to open a new tavern.

Flaws: Selfish. Bonds: Rich, Attractive, Nature, Job. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Avelina Brady, Female Human Bard 11
Medium (4'11") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 48 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)6 (-2) 15 (+2)8 (-1)
Skills Animal Handling +6, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 310 pp. Obsidian (15 gp).


Social Check DCs


Grigi Rutherford, Female Half-Orc [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tattered old clothes. She has done her best to style her blonde hair to look like a famous performer. Her eyes are violet and she is always smoking a pipe.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Grigi grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. Since then, she has sought to make the best of life.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she's looking for her big break

Ideals: Fighting, Extrovert, Optimist. Flaws: Ugly. Bonds: Adventurer. Occupation: Map Maker

Voice: Spits words with contempt

Attributes [hide]

Grigi Rutherford, Female Half-Orc Expert 3
Medium (4'7") Half-Orc, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)6 (-2) 8 (-1)11 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Jade (50 gp). Amber (50 gp).


Social Check DCs


Gurdis Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, brown, dusty cloak. She has a slight overbite and is overall scrawny. Her blonde hair is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: Her tongue was cut out and she uses sign language. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Gurdis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gurdis. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gurdis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and seeks redemption

Ideals: Fighting, Logical. Flaws: Disease, Antagonistic. Bonds: Criminal record. Occupation: Bather

Voice: Pronounces difficult words wrong

Attributes [hide]

Gurdis Trollbleeder, Female Dwarf Wizard 7
Medium (3'11") Dwarf, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 20 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)13 (+1) 10 (+0)7 (-2)
Skills Deception +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 400 gp.


Social Check DCs

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