Murgen Reed, Female Half-Orc [Permalink]
Personal [hide]
Description: A 5'5" eastern woman, she has a large white mantle and cape that has been intricately interwoven into her red robe. Her wide-brimmed hat is riddled with cuts and holes. Her eyes are violet and catlike.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Through the years after Murgen was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Murgen's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she has a rivalry with the church that dominates her actions
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Religious. Occupation: Jeweler
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 60 gp. 1 Tanglefoot bags.
Eberk Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: 3'11" and lanky with angular features, he is an attractive figure. He prefers to wear brown clothing when he does not wear armor. He has wavy golden hair. His brown eyes have a joyful gleam in them most of the time.
Personality: A deeply religious man he believes everything happens for a reason. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born to loving parents in a slum to the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.
Motivation: He would like to get married and retire; and wants his loneliness to end
Bonds: Attractive, Religious, Immigrant, Poor, Adventurer, Has a crush. Occupation: Farmer
Voice: High pitched, excited
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 106 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 200 pp. Sardonyx (30 gp). Azurite (9 gp). Violet garnet (1100 gp). Chrysoprase (30 gp). Azurite (9 gp). Freshwater pearl (9 gp).
Tûhorn Lancaster, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants, and carries rapiers. His hair is greying and his face has many wrinkles. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Further he is a bit of a stoner and is frequently out of it.
History: Tûhorn was born with his father's beautiful face. There was a wharf not far from home where he often wandered off to fish. Some 5 years later his spouse died after the birth of his son. Heartbroken, Tûhorn never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined. Flaws: Addict. Bonds: Attractive, Nature, In love. Occupation: Map Maker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 10)
Armor Class 13
Hit Points 65 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 8 (-1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1600 gp. Obsidian (8 gp). Chrysoberyl (140 gp). Golden yellow topaz (700 gp).
Nora Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'0" and does not wear sleeves and tends to eschew shirts when she can avoid it. She has a long auburn ponytail with little hanging trinkets. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A deeply religious woman she believes everything happens for a reason. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Nora grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nora. In the meantime she has taken over work as a Map Maker and occasionally as a mercenary.
Motivation: To unite with her sister; and her religion dominates her actions
Bonds: Religious, Adventurer, Criminal record, Job, Family. Occupation: Map Maker
Voice: Eastern European accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Donella Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a robe, a symbol of strength around her neck, and a club on her belt, and a wedding ring on her right hand. Her blonde hair, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She dislikes all the random violence that takes place in the north. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She used her abilities to trick people and travel the world for free.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Pacifist, Gifted. Bonds: In love, Criminal record. Occupation: Brewer
Voice: Hissing voice
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Obsidian (5 gp). Freshwater pearl (5 gp). Lapis lazuli (5 gp). 1 Minor magic item.
Don Cornish, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He wears a colorful flower in his golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: His father raised him in a mountain cabin. His childhood dream was to be a Adventurer, but he was a colossal failure. He has drifted from career to career and currently works as a Fisher.
Motivation: His religion dominates his actions; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Attractive, Nature, Job, Religious. Occupation: Fisher
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 9 (-1) | 7 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. Jet (40 gp). Brown-green garnet (40 gp). White pearl (40 gp).
Mreksh Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear darkened spectacles and heavy clothing, no matter the weather. He has no crest. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He also has developed a complete distrust of the Bather profession.
History: He comes from a rich northern family. Cursed with lycanthropy at a very young age, Mreksh has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it.
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Stableman
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
