Ella Kelsey, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman wears tight fighting clothing, which leaves very little to the imagination. Her hair is cut close to her head. She wears large thick round spectacles.
Personality: She is extraordinarily eccentric. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Like her father and her sister before her, after school she went straight into learning to become a Bowyer. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is content.
Ideals: Fighting. Flaws: Insane, Mundane. Bonds: Immigrant, Job. Occupation: Bowyer
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
Possessions: Just what you see.
Tricking Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He sports a flattop fur cut. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Tricking embodies much of what other species detest in the Tabaxis. He uses divination through singing.
History: Gifted from a young age, Tricking studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the west, certain he would find work there.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Soapmaker
Voice: Relaxed voice
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 30 pp.
Charles Warwick, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is dressed in earthy colors with a brown and black handkerchief worn on his right side. His hair is auburn and curly. He wears large thick round spectacles.
Personality: He is happy with his job as a Guard. He turns his eye from what people do, preferring to live and let live. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born at the edge of vast desert. He worked as a nervous Guard and found it very stressful. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is terrified, and will act out of fear; and he's looking for his big break
Ideals: Athletic, Artistic. Flaws: Fearful. Bonds: Job, Nature, Adventurer. Occupation: Guard
Voice: Low range voice
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 51 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 1200 gp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).
Guy Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is fair and his fingers are delicate and long. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.
Personality: Abrasive and pushy, he has a hard time making friends. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Guy and his spouse have recently divorced.
Motivation: Retire the richest man in the south; and he has passion for adventuring and risk
Ideals: Entrepeneur, Artistic, Gifted. Flaws: Antagonistic. Bonds: Poor. Occupation: Carter
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. Rich purple corundum (700 gp). Alexandrite (400 gp).
Wrenn Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears a tan armored body suit, with a simple green line shooting up and back down. His Stetson hat is riddled with cuts and holes. He has a dull look in his gray eyes.
Personality: Prone to second guessing himself, he comes off as nervous. Wrenn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Wrenn was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Shy, Hedonist. Bonds: Military. Occupation: Baker
Voice: Dark and ominous
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 16 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp.
Barendd Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He typically wears grey cloth garments or leather armor. His golden hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He has a massive crush on the younger sibling of the Barkeep who has hired him part-time. Barendd enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He wants to get laid; and he's in love
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Has a crush, Rich. Occupation: Barkeep
Voice: Creaky witch voice
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 380 gp.
Einkil Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a well pressed and immaculate suit (or dress). He is an epitome of beauty. His brown hair is drawn into a tight pony tail with a rose scrunchie. His eyes are green and catlike.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Doctor for the past few years.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Logical. Flaws: Sensitive. Bonds: Attractive, Military, Job. Occupation: Doctor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 28 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 12 (+1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Dwarven, Terran
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 3000 gp. Blue sapphire (1300 gp). Iolite (80 gp).
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