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NPC Generator

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Advanced [show]


Dalaba Munggen, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dark leathers with embroidery. Her hair is long and chestnut with streaks of golden, and is pulled back with small tan clips. Her brown eyes dart from person to person.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Dalaba was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother took her hunting and taught her how to get in the mind of other creatures. She left for the south, certain she would find work there.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Shy. Bonds: Immigrant, Religious, Poor, Nature. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Dalaba Munggen, Female Gnome Aristocrat 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 17 (+3)14 (+2) 18 (+4)17 (+3)
Skills Acrobatics +3, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Aquan, Giant
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +6

Possessions: 200 gp. Amethyst (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Godfrey Darlington, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and very much looks the part of a Roofer. His long white hair is drawn into a two foot long braid. His eyes are likewise green. His teeth are white and perfect.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Godfrey was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He struck the Roofer job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Athletic, Philantrophist. Bonds: Job, Attractive, Adventurer. Occupation: Roofer

Voice: Raspy

Attributes [hide]

Godfrey Darlington, Male Human Monk 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Athletics +5, History +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 800 sp.


Social Check DCs


Dagnal Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she likes to wear ponchos typically of a light grey in addition to tight pants. Her blonde hair is heavily combed to the left. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She uses divination through singing.

History: She was born in a small forest village. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She was granted necromantic powers by her dying brother.

Motivation: Nothing but the best is good enough for her; and meet up once more with her childhood friend

Ideals: Gifted, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Dagnal Glanhig, Female Dwarf Aristocrat 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)9 (-1) 14 (+2)15 (+2)
Skills History +1, Investigation +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 250 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sora Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her crest is red, silky, and of moderate length. Her red unseeing eyes seem to look past you.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born into a rich family. Cursed with unlife at a very young age, Sora has worked very hard to control her curse. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Philantrophist. Flaws: Disease, Hedonist. Bonds: Rich, Attractive. Occupation: Beggar

Voice: Spits and sputters

Attributes [hide]

Sora Beryntolthropal, Female Dragonborn Wizard 7
Medium (6'7") Dragonborn, Neutral Good (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 11 (+0)7 (-2) 13 (+1)16 (+3)
Skills Performance +6, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 gp. Alexandrite (900 gp). Brown-green garnet (150 gp). Hematite (16 gp).


Social Check DCs


Rangrim Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has a long white beard with little hanging trinkets. His skin is flawless and his blue eyes scan people very quickly.

Personality: He has always had a great fascination with Dwarven culture. The war was a terrible time for him, and Rangrim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the west. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Flaws: Racist, Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Junk Dealer

Voice: Australian accent

Attributes [hide]

Rangrim Hammerstone, Male Dwarf Monk 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)16 (+3) 10 (+0)10 (+0)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Gnome, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 110 gp.


Social Check DCs


Lucan Othronus, Male Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. His red hair is drawn into a tight pony tail with a clover scrunchie. He has gray eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Lucan was raised in a hard working conservative environment. Lucan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Marshal and occasionally as a mercenary.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Cynical. Bonds: Job, Adventurer. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Lucan Othronus, Male Elf Druid 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)15 (+2) 15 (+2)9 (-1)
Skills Acrobatics +3, History +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp.


Social Check DCs


Uraim Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case, he is not a threatening figure. His brown hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Flattery will make him almost putty in your hands.

History: Uraim hails from a village terrorized by goblins. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and someone believes him a fraud

Ideals: Gifted. Flaws: Insomniac, Selfish. Bonds: Enemies, Criminal record. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

Uraim Silveraxe, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 800 sp.


Social Check DCs

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