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NPC Generator

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Advanced [show]


Marigold Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. Her skin is fair and her fingers are delicate and long. Her hair is short and white. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Animals are drawn to her, and she is able to talk to them.

History: She was born at the edge of vast desert. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She hasn't been sleeping well lately.

Motivation: She feels kind of lost in life.

Ideals: Gifted. Flaws: Insomniac, Depressed. Bonds: Attractive, Nature. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

Marigold Shadowquick, Female Halfling Cleric 3
Small (2'11") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 20 pp.


Social Check DCs


Halimath Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With bright brown hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a massive crush on the younger sibling of the Interpreter who has hired him part-time. He plays an instrument quite well.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Halimath was left his father's suit of armor and trained in its use and care. He has gone from town to town working and never settling down anywhere, but has fallen for a local Cartwright. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Poor, Has a crush, Military. Occupation: Interpreter

Voice: Jittery and nervous

Attributes [hide]

Halimath Othronus, Male Half-Elf Warlock 4
Medium (5'11") Half-Elf, Neutral Evil (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills Athletics +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 22000 cp. 1 Minor magic item.


Social Check DCs


Seven Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a simple burlap shirt and baggy pants. She conceals her scythe with her veritable burlap sack of a shirt. She has wavy gray fur. Her yellow eyes are passionate and lively.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: When she was but 5 years old her parents immigrated from the north. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: An old rival family wants her found.

Flaws: Shy, Antagonistic, Disease. Bonds: Immigrant, Family. Occupation: Glassblower

Voice: Scratchy, weak

Attributes [hide]

Seven Of World, Female Tabaxi Wizard 1
Medium (5'4") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)11 (+0) 14 (+2)11 (+0)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp.


Social Check DCs


Peter Blankley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears light armors faded through time and improper care. He is an epitome of beauty. His hair is greying and his face has many wrinkles. His fierce hazel eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Peter was born with his father's beautiful face. Cursed with unlife at a very young age, Peter has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and wants to have a good time and be beloved

Ideals: Justice, Optimist. Flaws: Disease. Bonds: Attractive. Occupation: Ploughman

Voice: Tuts and clicks tongue

Attributes [hide]

Peter Blankley, Male Human Wizard 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)15 (+2) 15 (+2)8 (-1)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 30 gp. Deep green spinel (100 gp).


Social Check DCs


Yurgunn Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears tight fighting clothing, which leaves very little to the imagination. Her white hair is long and unkept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She speaks before she thinks and is too direct. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born in the north, but her parents moved at a very young age to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Yurgunn's homeland. Yurgunn decided to take the middle way and become a bodyguard. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world; and she's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Immigrant. Occupation: Guard

Voice: Raspy

Attributes [hide]

Yurgunn Thrahak, Female Dwarf Barbarian 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 29 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)6 (-2) 12 (+1)5 (-3)
Skills Deception -1, Intimidation -1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 500 sp. Obsidian (6 gp). Hematite (6 gp).


Social Check DCs


Naivara Liadon, Female Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she dresses well, typically a more casual-formal manner. Her hair is long and chestnut with streaks of auburn, and is pulled back with small blue clips. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born to loving parents in a slum to the east. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Ideals: Logical. Bonds: Attractive, Job, Adventurer, Poor. Occupation: Banker

Voice: Soft and melodious

Attributes [hide]

Naivara Liadon, Female Elf Cleric 2
Medium (4'8") Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)8 (-1) 13 (+1)10 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 600 sp.


Social Check DCs


Bendoo Weld, Female Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft red waves gently in the breeze. Her blonde hair is well kept. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She is the product a well kept family trust fund and as such has never really known need. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Flaws: Secretive, Antagonistic. Bonds: Rich, Attractive, Mentor. Occupation: Painter

Voice: Australian accent

Attributes [hide]

Bendoo Weld, Female Half-Orc Warrior 4
Medium (5'4") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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